Picking the right music
Posted: Wed Jun 20, 2018 6:06 pm
So I finished up my first draft and now proofreading. I'm curious about how you guys pick music for your games. Whether you make it yourself or get someone else, or use the creative commons assets.
I'm on the latter end of the spectrum. I'm using CC assets (Which are amazing if you haven't looked yet.)
So yeah, what kind of things do you do when picking music? Specifically for specific scenes.
What I do now is listen to the songs I picked that fits a certain mood and see how they fit in the scenes I pick. (Though sometimes it feels like some scenes change moods too quickly.)
I'm on the latter end of the spectrum. I'm using CC assets (Which are amazing if you haven't looked yet.)
So yeah, what kind of things do you do when picking music? Specifically for specific scenes.
What I do now is listen to the songs I picked that fits a certain mood and see how they fit in the scenes I pick. (Though sometimes it feels like some scenes change moods too quickly.)