The Shoujo Attack! Demo is Ready =:-D

This is where all the old Lemma Soft-specific posts are (i.e. Tales of Lemma 1, Shoujo Attack!, and some Hanafuda Club). They are here for old times sake ^^
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Erik
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#16 Post by Erik » Fri Nov 07, 2003 2:09 pm

For an in-between-project to kill time you DO make something ambitious :shock:

:mrgreen: and I like it ;) Go Lemma!

Edit/ I just finished it. The last level is a real challenge. But they all made it. :)

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Ecchi Tiff
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#17 Post by Ecchi Tiff » Sat Nov 08, 2003 6:28 pm

Hmm, mecha-pilot shoujo - I gather you've finished Nadesico, then? :D

This game is really well-constructed, especially given the topic. I sort of wonder why metal would make them stop, but I suppose that's probably the least H material you could use for something like that :D
Kyra: "You can kiss my acetabulum!"
Lord Pathos: "Hmm, tempting offer, coming from a cute girl like you."
Kyra: "Ug, I think I'm gonna be sick. Tom, let's get this quy, quick!"

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chronoluminaire
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#18 Post by chronoluminaire » Sat Nov 08, 2003 8:48 pm

Hmmm.... well it's natural for metal to stop the catgirl. And maybe the samurai-slash shoujo too. The demon's dark energy blast is a bit more of a stretch, but... sometimes flavour consistency has to be sacrificed for the sake of gameplay consistency ;);)

I wonder if we'll see any of these shoujo?

* Hammerspace shoujo (obvious ability)
* Ditzy shoujo (head in the clouds... ambles over the edges of cliffs without noticing?)
* Bossy shoujo (forces the others to turn round or stop moving, maybe?)
* Princess shoujo
* Bookish shoujo
* Mahou-shoujo with a Magical Girl Transformation Sequence
* Gender-changing shoujo ( :shock: ...but there's enough of them in anime...)
* Weepy shoujo (maybe her tears fill up gaps... or something...)
* Whiny brat shoujo (jumps up and down, stomping a vertical tunnel)
* Robot shoujo (there's plenty of them in anime too... could do all sorts of things ;) )

Note: none of the above ideas are remotely copyrighted to me, but none of them are necesarily remotely connected to any Lemmasoft game past or future either :D

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Taleweaver
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#19 Post by Taleweaver » Tue Nov 11, 2003 8:54 am

A very funny idea, and well-executed, too... this game has a true chance of becoming one of my time-waster favorites (maybe even beating Sentimental Shooting ^^). Can't help it, I'm impressed.

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Jinnai
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#20 Post by Jinnai » Wed Nov 12, 2003 1:31 am

chronoluminaire wrote:Hmmm.... well it's natural for metal to stop the catgirl. And maybe the samurai-slash shoujo too. The demon's dark energy blast is a bit more of a stretch, but... sometimes flavour consistency has to be sacrificed for the sake of gameplay consistency ;);)

I wonder if we'll see any of these shoujo?

* Hammerspace shoujo (obvious ability)
* Ditzy shoujo (head in the clouds... ambles over the edges of cliffs without noticing?)
* Bossy shoujo (forces the others to turn round or stop moving, maybe?)
* Princess shoujo
* Bookish shoujo
* Mahou-shoujo with a Magical Girl Transformation Sequence
* Gender-changing shoujo ( :shock: ...but there's enough of them in anime...)
* Weepy shoujo (maybe her tears fill up gaps... or something...)
* Whiny brat shoujo (jumps up and down, stomping a vertical tunnel)
* Robot shoujo (there's plenty of them in anime too... could do all sorts of things ;) )

Note: none of the above ideas are remotely copyrighted to me, but none of them are necesarily remotely connected to any Lemmasoft game past or future either :D
Yea there are tons of shoujo to use...kamakaze shoujo (the ones that always get beaten up), senshi shoujo, ditzy yet lucky shoujo (Mihoshi anyone?) chibi shoujo...
)'.'(
Power of Sqyishyness!!

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Ecchi Tiff
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#21 Post by Ecchi Tiff » Wed Nov 12, 2003 3:34 am

Klutzy shoujo - trips and creates a logjam behind her (rather like the blocking lemmings). :D

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Tralu
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#22 Post by Tralu » Wed Nov 12, 2003 12:38 pm

You don't know how much of a Lemmings addict I used to be. Thank you for bringing that little Lemmings addict back from the dead. :D

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Taleweaver
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#23 Post by Taleweaver » Fri Nov 14, 2003 6:13 pm

'kay, I finally beat the last level... by thinking backwards. Still, I wonder whether there's a "forward solution"... the "obvious solution" where you're going the long way and use virtually all your Shoujo skills. No idea whether that works, though... the "backwards solution" (which only required a handful of skills and less than a minute of time) is still way cool.

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