Yay! ToL 1 is finally done!

This is where all the old Lemma Soft-specific posts are (i.e. Tales of Lemma 1, Shoujo Attack!, and some Hanafuda Club). They are here for old times sake ^^
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chronoluminaire
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#16 Post by chronoluminaire » Wed Jul 09, 2003 6:09 am

Miko Aihara wrote:Aw, you're gonna make me blush... :oops:
But you're just wonderful, Lady Aihara! You're sweet, good-humoured, cute, bouncy, smiley and active. How could you not steal our hearts?

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#17 Post by Baka-Alaskan » Wed Jul 16, 2003 12:52 am

This was great! I loved it. Way to go and Thank you for this. Miko-san is really cute and I can't wait for more. Thank you again for doing something like this. Miko-san is the GREATEST!!
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Yang Sei Fu
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#18 Post by Yang Sei Fu » Wed Jul 16, 2003 1:23 am

...what? No control key godness (yes, it's not goodness, it's "god")...?

This is certainly a good demo to play...at least something to keep the dead torch of English VN markets alive...
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#19 Post by MangaDragon56 » Thu Jul 17, 2003 11:38 pm

Ok I just downloaded Lemma, and it was really cool. I have never played a dateing sim before, but I really enjoyed your game! It was too cute. The Mushrooms were unexpected, and I love suprises. I do agree with an earlier post, more options would have been nice, But it really didn't take away from the game. Keep up the good work! I am looking forward to any other games you make! :D
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Erik
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#20 Post by Erik » Tue Sep 30, 2003 1:29 pm

chronoluminaire wrote:But you're just wonderful, Lady Aihara! You're sweet, good-humoured, cute, bouncy, smiley and active. How could you not steal our hearts?
I second that. Was my first visual novel too and I must say I liked it a lot. But hey, you have to be VERY mean to get the "worst" ending O_O (yup. I got the best one first :D)

I like the variation, I didnt expect needing to fight mushrooms at all. (Miko, you almost can't die can you? I played lots of times, it's easy to get yourSELF (as in player) killed there though).

Anyway - very good game, I'm looking forward to TOL2 :)

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Blue Lemma
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#21 Post by Blue Lemma » Tue Sep 30, 2003 3:27 pm

Glad to hear people like the game :) You actually CAN get Miko to die, but it takes a surprising amount of strategy... Obviously, you get a sad ending if she dies in the mushroom battle and you survive. :cry:

Be on the lookout for more wackiness, cute girls, and fanservice in Tales of Lemma 2! Includes mini-games, more options, and 10+ endings! :D

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#22 Post by Erik » Fri Oct 03, 2003 2:42 pm

When! :D when! :D when! :D
sorrey :oops:
Well, Miko died on me once, but the next turn I died too, which wasn't exactly what I had aimed for (i.e. seeing all endings). I haven't seen the Miko Died ending at all.

Ah well... lucky for her then ;)

I'll be waiting *impatiently*cough* for TOL 2 :D

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#23 Post by Jinnai » Tue Oct 07, 2003 7:35 pm

8) Booya!! Go away for a few months and look what happens!
)'.'(
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#24 Post by Herumutsu » Tue Nov 04, 2003 7:19 am

Figured it wouldn't be wrong to revive this topic, now that I am registered.


I like the game's style and it was more than enough to get me interested in any future projects. Good job on the game.

I also went for all the endings, and I think I managed to get every ending at least once.

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same ending.

#25 Post by kyrov » Sat Nov 22, 2003 4:47 am

mmm..i just play the game yesterday..i still haven't get the best ending...
is it just me that bcome a bad guy already or some other reason...always get the same ending..first try i do think about hot babe,ask whether her friend hot,,coment about weight,ask y she laugh,pull down jeans...i wonder y it fails..
*sigh* :(
lol

oya..what i will get in the best ending?is that the game continue for certain time?
any one got the tips for that?

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#26 Post by Blue Lemma » Sat Nov 22, 2003 2:05 pm

You get a nice short epilogue in the best ending. 8)

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Erik
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Re: same ending.

#27 Post by Erik » Sat Nov 22, 2003 2:10 pm

kyrov wrote:oya..what i will get in the best ending?is that the game continue for certain time?
any one got the tips for that?
Um... basically you say you sport, don't remark her weight, say a nice thing when she falls, and don't touch her pants... Also, it helps if you don't let her die in the battle. ;)

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#28 Post by Zintar » Mon Nov 24, 2003 8:03 pm

I guess I was a little naughty :oops: when I 1st played

Tol1. U have to be nice towards Miko. :wink:

2 Endings Finished - Just the killing part to go. :twisted:
Feb 26, 2004 - Trinity Riot *hands Zintar the 101 Posts Award*
Feb 25, 2004 - Blue Lemma *awards the 2nd-2nd-Place Shoujo Attack Prize to Zintar*
Nov 06, 2003 - Blue Lemma *hands Zintar the Pointless Post Award*

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Sai
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#29 Post by Sai » Tue Feb 03, 2004 5:54 pm

Rather than only de-lurking today to post some help in the Misceallany forum (anime etc.) then scarper again I best leave a note to say that I have played your nice little game here (why else would I be lurking here? ^_^) and that I thought it was a very well done project, congrats on getting this one completed (I'd play your Shoujo Attack but I don't think I'm in the mood for a puzzle game, my brains already dead from other stuff ^_~ but I'm sure it's great too), that is a very big achievement, and I will be keeping an eye here for future releases (I need my other one though, OK?). Thanks for releasing it to us.

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#30 Post by Blackstream » Mon Feb 16, 2004 11:25 pm

Hiya, I'm a programmer as well, and I'd just like to say, very nice game! I've never actually finished one myself, but I've worked on them, so I know how hard it is to make games, and even harder, actually finish them :p

Anyways, I loved the game, and of course Miko (reminds me of Hikaru from Kimagure Orange Road somewhat... if you've heard of it).

I got all 4 endings after some time. Killing Miko was rather depressing, and the good ending was awesome. I wanna take revenge on the mushrooms too! I kinda wish I could get Miko to hate you if you like chose all the worst endings, but having her just walk off was just as good :p I'm not sure her hating you would be in character anyways.

My only suggestion would be to learn opengl or directx. Hardware acceleration, and of course the ability to make your game in a window instead of fullscreen, higher resolutions, and even 3d graphics. Course it's also a tad bit harder to program in. Honestly though, you don't need it to make a good game, as this shows. It's just that Opengl is my favorite tool to work with which is why I'm recommending it:p

Anyways nice game, and I can't wait for more!
Woot

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