Bane Reiko wrote:OOOOH I like this menu screen! It looks very nice, and I like where this is going!
How can you be so sure Thanks C:
misamane wrote:Aiikasu is KAWAAAAAAII~ c:
Omni's great at drawing
yandere moeblobs cute girls, so you can thank him :3
Progress report: Got past the general grind of making sure the flags lead where they're supposed to go. I actually hit this major coding block where when I was testing the game, an error would appear for apparently no reason. Sent it to Funnyguts, she diagnosed the problem as a non-existent variable in that certain path of choices ._. It's all better now, but it sure did make me rage. That aside, I fixed up the Music Room to look a bit better. Instead of looking like...
It looks like...
I feel bad for pestering Hig so much :C
As for a solid Lint report...
Code: Select all
Statistics:
The game contains 341 screens of dialogue.
These screens contain a total of 3,917 words,
for an average of 11.5 words per screen.
The game contains 19 menus.
Not super long, but give an AP student a break, will ya? And I never said this was going to be a long game -.-
On Day 5, writing the lead up to each of the endings. I have the bulk of the yandere ending written out, will work on "normal" and "good" endings soon. And when I say normal and good, it's for lack of a better term. I repeat: this is
not a happy game.