Witch/Knight [Fantasy] [2013] [COMPLETE]

NaNoRenO is an event where creators make a game from scratch during the month of March.
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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#31 Post by Auro-Cyanide » Thu Mar 14, 2013 11:28 am

Had yesterday night off cause I seriously needed it. I went and killed dragons and it made me feel better.

Tonight I polished the textbox, so it looks nicer now (in my opinion) and makes more sense. Also resolved my concerns about the character length, so hopefully it should fit nicely into the 50-75 margin now.

Also finished of the witches emotions and started the very last sprite.

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Re: Witch/Knight [Fantasy] [2013]

#32 Post by Auro-Cyanide » Sat Mar 16, 2013 1:49 pm

Nearly there. Still have a few more things to add, especially since she is the main character. Hoping to have her finished off tomorrow and to start on the backgrounds. I'm going to go for a loose painterly style, kind of like what I used for the GUI background. I've been doing lots of backgrounds with lineart recently, so I wanted a change of pace ^_^

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Re: Witch/Knight [Fantasy] [2013]

#33 Post by Anna » Sat Mar 16, 2013 3:14 pm

Go, go, Auro! You're almost there, and my goal is to finish the sprites tomorrow as well :D! Let's do this, my fellow artist~

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Re: Witch/Knight [Fantasy] [2013]

#34 Post by Auro-Cyanide » Sun Mar 17, 2013 1:35 am

Anna wrote:Go, go, Auro! You're almost there, and my goal is to finish the sprites tomorrow as well :D! Let's do this, my fellow artist~
Whooo! Fight on fellow artist! You can do it! (Can I start a petition that all the us should now address each other as 'fellow artist': :D)

Aaaaand I'm done! Yes! Now i can do backgrounds and stuff.

Though I still have to crop all the sprites and tidy all the layers, but I can do that during the week~

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Re: Witch/Knight [Fantasy] [2013]

#35 Post by Mink » Sun Mar 17, 2013 5:10 am

^Luckily, a combination of Moya and a sprite for Bethlyn from Auro inspired me to change a section that I disliked and wanted to redo, but wasn't sure how.

Code: Select all

Statistics:

The game contains 1,210 dialogue blocks, containing 8,135 words and 42,500
characters, for an average of 6.7 words and 35 characters per block.
Witch/Knight: now with 10% more violence.

Also, I'm now just below halfway done, because of attempting to code stuff (FAIL) and rewriting a certain part. This next part should be fun to write, though.

Edit: also, credits section updated.
"I will send a fully armed battalion to remind you of my love."

***Say You Love Me***Human Enough***Cheerful!Polymorph [NaNo12][Complete!]***
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"Couldn't you stop this?"
"Probably, but I don't want to."


*Website, yo*

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Re: Witch/Knight [Fantasy] [2013]

#36 Post by Auro-Cyanide » Sun Mar 17, 2013 8:31 am

I'm not very experienced with speed painting, as you can probably tell, so this should all be good practice for me. And I mocked up screenshot. This is the first time ever that I've done ALL the art, including the GUI :3

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Re: Witch/Knight [Fantasy] [2013]

#37 Post by Nuxill » Sun Mar 17, 2013 1:05 pm

Wow that looks great! Love the color scheme and how you approached painting the leaves. Did you make the brush or did you get it from somewhere?

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Re: Witch/Knight [Fantasy] [2013]

#38 Post by k_arashi » Sun Mar 17, 2013 1:25 pm

Omigosh that autumn background is absolutely gorgeous! ;___;
I can't wait until this game gets released~! ^^ Then I can drool over the beautiful art.... >.>
Good luck with finishing everything! (:

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Re: Witch/Knight [Fantasy] [2013]

#39 Post by KittyKatStar » Sun Mar 17, 2013 2:56 pm

Autumn theme =3

Really love the background! You're doing awesome, Auto. ^_^
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Auro-Cyanide
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Re: Witch/Knight [Fantasy] [2013]

#40 Post by Auro-Cyanide » Mon Mar 18, 2013 12:49 am

@Nuxill, Thank you. And yep, I used a whole heap of brushes as well as my trusty default, so it was a lot of fun messing around with them. I think quite a few of them were from this pack http://auro-cyanide.deviantart.com/art/ ... -353539623

And thank you k_arashi and Kitty ^_^ Your comments make my day.

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Re: Witch/Knight [Fantasy] [2013]

#41 Post by Anna » Mon Mar 18, 2013 5:29 am

Oh my gosh, OK mind-link is official; same job, same order of work, same theme of project, same idea for backgrounds :'D~ I was going to use brushes too this time, maybe the ones I downloaded over here will help too: http://dierat.deviantart.com/gallery/24935119

Gorgeous background by the way!

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Re: Witch/Knight [Fantasy] [2013]

#42 Post by saguaro » Mon Mar 18, 2013 8:36 am

Auro, out of curiosity... you said that BG was a speed painting. How long did it take you to create?

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Re: Witch/Knight [Fantasy] [2013]

#43 Post by Auro-Cyanide » Mon Mar 18, 2013 9:16 am

@Anna, we are obviously telepathically connected XD And thank you. Good luck with your backgrounds, messing with brushes is super fun!

@Saguaro, not entirely sure, a few hours (3-4) I think for that one. This new one took me about 2 hours.

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Re: Witch/Knight [Fantasy] [2013]

#44 Post by Karamelow » Mon Mar 18, 2013 9:28 am

I'm totally in love with your Bgs environment (* O *)
I'd like to do the same x)

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Re: Witch/Knight [Fantasy] [2013]

#45 Post by Auro-Cyanide » Tue Mar 19, 2013 9:18 am

@MelowBee, Thank you :)

Another background down~ Now I have to go prep the sprites so I can send them.

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