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Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Wed Mar 06, 2013 10:42 pm
by Rye
That happened all the time xD Don't worry!
Your art is really cute
I can giving you some quick advice with drawing man and hanbok if you need.
Arrogant guy xD lol

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Wed Mar 06, 2013 11:20 pm
by gogospirit
Rye wrote:That happened all the time xD Don't worry!
Your art is really cute
I can giving you some quick advice with drawing man and hanbok if you need.
Arrogant guy xD lol
Aww, thanks ^///^
Ahh that would be great~! I really need the advice on drawing men ;v;
It was my first time drawing hanbok xD
Tips would be appreciated ^^

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Thu Mar 07, 2013 12:18 am
by Rye
The anatomy is bad. I mean bad bad. You should draw the shoulder higher and the hanbok looked like you put rock into his outfits, especially the arm's part. I will trying to redline it later.

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Thu Mar 07, 2013 11:21 pm
by gogospirit
Rye wrote:The anatomy is bad. I mean bad bad. You should draw the shoulder higher and the hanbok looked like you put rock into his outfits, especially the arm's part. I will trying to redline it later.
I'm still learning so I'm not that surprised that there is a lot of flaws in the anatomy.
When I was drawing the hanbok sleeves I was trying to give it "volume" and make it look "poofy". Haha, but I guess that didn't go too well.

I also haven't drawn guys in a long while, I mainly draw girls but seeing that I don't draw them too often I'm trying to get out of my comfort zone, if you know what I mean :3
Thanks very much for the feedback! I'll try to improve that in my next sprite... And if I have time before NaNoRenO is over, I'll try to redraw Hyun-Su! ^^

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Fri Mar 08, 2013 3:45 pm
by gogospirit
Finished our group's logo~!

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Sun Mar 10, 2013 10:23 pm
by gogospirit
Finished Jung-hee's sprite yesterday!

And edited Hyun-su's face so that he goes better with the other guy. I think it looks better now~! ^^

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Mon Mar 11, 2013 9:46 am
by Rye
OMG! I'm so sorry xC Damn Busy Weekend Schedule is killing me.
Anyway, Jung-Hee and the logo looks so cuteeeee
And Hyun-Su seem like he has more improve

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Mon Mar 11, 2013 10:31 pm
by gogospirit
Rye wrote:OMG! I'm so sorry xC Damn Busy Weekend Schedule is killing me.
Anyway, Jung-Hee and the logo looks so cuteeeee
And Hyun-Su seem like he has more improve
That's okay. Thank you very much, I'm glad you think so~! xD

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Mon Mar 11, 2013 11:54 pm
by FatUnicornGames
My only problem with the art (that should be easily rectified) is that Park Hyun-Su looks like he has a little boob. I don't know if it is the outfit, but I had to say.

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Tue Mar 12, 2013 12:27 am
by gogospirit
FatUnicornGames wrote:My only problem with the art (that should be easily rectified) is that Park Hyun-Su looks like he has a little boob. I don't know if it is the outfit, but I had to say.
Ahhh... I see.
The reason it's drawn like that is because usually when guys wear "hanbok" the fabric often rolls over, and bunches because of the tie that holds it into place.
Also, a lot of the references I've looked at of guys wearing traditional hanbok had that "bulge" near the chest area.
If it bothers you, I can fix it.
Thanks for pointing that out though, it brought it to my attention and I really appreciate it! ^^

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Tue Mar 12, 2013 1:02 am
by inhalance
Although I don't know much about Korean history, the plot interests me. I also like the art as well ^^ (but is it just me, or do Jung-hee's eyes look a little bit off-centered from his face? The placement of his eyes seems a little to the side of his head.) Even though the plot description was brief, it makes me want to know more about your VN. Can't wait to see what you come up with! Good luck :)

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Tue Mar 12, 2013 1:18 am
by gogospirit
inhalance wrote:Although I don't know much about Korean history, the plot interests me. I also like the art as well ^^ (but is it just me, or do Jung-hee's eyes look a little bit off-centered from his face? The placement of his eyes seems a little to the side of his head.) Even though the plot description was brief, it makes me want to know more about your VN. Can't wait to see what you come up with! Good luck :)
Omigosh, silly me. What's with all these mistakes I made? >u< Haha this is slightly embarrassing. Don't worry, I'll definitely fix that when I draw the rest of his expressions. Ah, it's not me writing the story, k_arashi's doing it and I'm doing the art. Hopefully we don't disappoint. We're both doing our best, and this is our first visual novel (besides some that are just forever in the makings lol)
Thanks for the feedback! Once again, it's really appreciated~! ^^

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Tue Mar 12, 2013 1:54 am
by FatUnicornGames
I understand that the references might have pointed in that direction, but I would edit it a bit. I can understand that there is usually a bulge in the chest area, but the way it looks now has a connotation. You'll figure it out! Everything else looks great!

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Sat Mar 16, 2013 11:59 pm
by gogospirit
I fixed Jung-Hee's other eye so that it is centered more on his face and I also fixed Hyun-Su's hanbok so that it doesn't imply that he has a "boob" *cough*.

I finished all of the characters expressions and Kwon Suk-Chul's sprite too~!

I just need to do the gui and the cgs + titlescreen!

Re: Lunar Chime [GxB] [Mystery] [Fantasy] [Historical] [NaNo

Posted: Fri Mar 29, 2013 12:36 pm
by k_arashi
This project is coming along smoothly but we decided to release this as a demo, because we don't think we will have enough time to finish up all the CGS and some sprites. I wanted to add a bit more to the writing as well (:

Here's my current word count:

Code: Select all

Statistics:

The game contains 2,500 dialogue blocks, containing 18,435 words and 91,602
characters, for an average of 10.4 words and 55 characters per block.

The game contains 9 menus, 93 images, and 17 screens.