Beyond the Stars PG Sci-fi

NaNoRenO is an event where creators make a game from scratch during the month of March.
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DreadLindwyrm
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Beyond the Stars PG Sci-fi

#1 Post by DreadLindwyrm » Wed Mar 20, 2013 6:24 pm

My first attempt at a VN.

Art assets created with DAZ 3D 4.5
Coding in ren'py 6.15.2.

You are the captain of a survey vessel sent out to investigate potential colony worlds, with your two junior officers, Aiko and Xin.


Short, one branch point.

Edit: Corrected spacing issue with characters, re worded.
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Beyond the Stars-0.2-all.zip
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Last edited by DreadLindwyrm on Wed Mar 20, 2013 8:30 pm, edited 1 time in total.

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fleet
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Re: Beyond the Stars PG Sci-fi

#2 Post by fleet » Wed Mar 20, 2013 7:45 pm

Downloading now. :wink:

EDIT: I sent my comments via PM.
All of my VNs are at http://wolflore.net
Some are at http://www.visualnovelty.com.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.

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fleet
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Re: Beyond the Stars PG Sci-fi

#3 Post by fleet » Thu Mar 21, 2013 1:21 pm

Oops! I didn't intend what I posted here to be in open forum, so I deleted it. :oops:
Last edited by fleet on Thu Mar 21, 2013 3:45 pm, edited 1 time in total.
All of my VNs are at http://wolflore.net
Some are at http://www.visualnovelty.com.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.

pwisaguacate
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Re: Beyond the Stars PG Sci-fi

#4 Post by pwisaguacate » Thu Mar 21, 2013 2:28 pm

EDIT: I gave this a try and it was sadly way too short. (What fleet said kinda made sense; I downloaded it anyways.) Congrats though for putting together something before even I did. :D Nice demonstration of menu if statements.

Also, the post doesn't make it clear on the progress of your project.

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Re: Beyond the Stars PG Sci-fi

#5 Post by gekiganwing » Sat Mar 23, 2013 10:20 am

Not bad, not bad. The only comments I could think of are related to the art style:
1. Green lips?

2. The 3D human characters have this plastic-like appearance... and unfortunately, it reminds me of the Uncanny Valley. I'm not entirely sure what to suggest in order to avoid this problem.

3. I had no problems with the 3D dragon character. Maybe this style just works better with characters who are clearly not human. Or maybe it's just me...

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Re: Beyond the Stars PG Sci-fi

#6 Post by DreadLindwyrm » Tue Mar 26, 2013 10:20 pm

Thanks for the responses so far, I'll be looking into everything that's been raised.

gekiganwing - Not a lot I can do whilst using this art package, but point 3 might be because there's less expectation with that character than the others. I think I can get the skin tone on the main two a little more reasonable with some tweaking, but it might be a slow process. The lips - probably lipstick? I hadn't noticed I'd left them that colour though. :|

pwisaguacate

I got distracted by another project - I hope to have an expansion of this by the end of the month.
If not, I'll update and work on it further anyway, and probably move to the main WiP forum.

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Re: Beyond the Stars PG Sci-fi

#7 Post by DreadLindwyrm » Sun Mar 31, 2013 2:29 pm

I've managed to get distracted by playing around with other things, and then needing to reinstall my main computer.
Unfortunately I haven't made any useful progress beyond what I've already posted.


So, I'm going to let this die for now, and possibly start a new thing from scratch when I have some more stuff prepared.

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Re: Beyond the Stars PG Sci-fi

#8 Post by fleet » Sun Mar 31, 2013 7:43 pm

I hope you don't abandon making VNs.
All of my VNs are at http://wolflore.net
Some are at http://www.visualnovelty.com.
Poorly done hand-drawn art is still poorly done art. Be a Poser (or better yet, use DAZ Studio 3D) - dare to be different.

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