The pendulum of a broken clock shudders. Feet drag across an empty stage. Guilty screams echo over a flame. The King stares with a corpse's eyes.
You turn the key in hand.
You awaken to an expanse, a wasteland of amorphous design.
Shadows build and tower around you, growing into mountains and then melting into seas.
As the void takes form, you sometimes see shapes, faces, futures and pasts.
Twelve paths lie before you.
Twelve doors with twelve locks.
And a solitary figure who hands you a nameless key.
Lock and Key is a short horror game being developed for NaNoRenO 2015, with art and concept by blankd, writing and coding by Laiska.
The game will be largely kinetic with a few brief choices on each path. Any music or sound will be CC-licensed.
While we intend to have the game finished for the end of March, we both have other projects and obligations,
so there is a chance it may not be done until later on. But, we will do our best!
Progress
Planning and Sketches - 95%
Script - 5% - 2k
Art - 0%
Update 2015-3-8:
We've organized all the assets we're going to need using Trello. You should use it, it's good!
The path order has been finalized and we're ready to start the real work.
Update 2015-3-12:
The writing has begun! Wonder if we'll finish in time...