Catching the Fox [NaNoRenO16] [NEW! Battle Preview GIF]

NaNoRenO is an event where creators make a game from scratch during the month of March.
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Catching the Fox [NaNoRenO16] [NEW! Battle Preview GIF]

#1 Post by pyopyon » Tue Mar 01, 2016 6:25 am

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This is a five-person collaboration just for NaNo! Our team, Birdhouse, is as follows:

Writer: owl.
BG, GUI & Graphic Design Artist: House
Sprite Artist: Jen
Colorist: Inky
Programmer: Marionette

We're really excited to work together for the first time for Catching the Fox! Please look forward to our release on April 1st!
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For larger size: Simone | Solomon
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For larger size: Milo | Joel
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For larger size: Trina
Final Comments:

1. What do you think of the concept as a slice-of-life game in a business setting with adult characters?
2. Which love interest appeals most to you (either in appearance or personality)?
3. Which character do you think will be your favorite?
4. Would you be interested in a longer version of the game featuring the Art department of the magazine?
5. Any points of critique or criticism?
6. Any questions?
Last edited by pyopyon on Mon Mar 28, 2016 6:43 pm, edited 13 times in total.
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#2 Post by pyopyon » Tue Mar 01, 2016 6:26 am

UPDATES.

1 March 2016
Thread posted
Character Bios Posted
Relationship Chart Posted
Email GUI, started
Intro writing


2 March 2016
Default Menu GUI, in progress
Email GUI, in progress
Solomon sprite line art
Solomon sprite color (flats)
Intro completed


3 March 2016
Week One, in progress
Email GUI coding, in progress


4 March 2016
Email GUI art, complete
1 of 3 Trina email story arcs, complete
Prologue + Job interview
Monday of week one, complete
Email tutorial, complete
Basic Email GUI code skeleton, complete
Evening work events, complete


5 March 2016
Tuesday of week one, in progress
Wednesday of week one, in progress
Thursday of week one, in progress
Home night events, complete
Morning work events, complete
First battle script, in progress
Solomon redesign line art, complete
Solomon redesign coloring, in progress
Joel line art, complete
Main menu art, in progress


6 March 2016
Tuesday, complete
Solomon wedding tux, complete
Milo wedding tux, complete
Save/Load Page, in progress
Desktop GUI, complete
Fonts chosen


7 March 2016
Joel wedding tux, sketch lineart
Trina wedding dress, complete
Morning work events, revised
Desktop GUI, complete
Wednesday of week one, complete


8 March 2016
Simone bust poses, complete
Solomon friendship ending, in progress


9 March 2016
Solomon friendship ending, complete
Default GUI, in progress


10 March 2016
Save/Load page, in progress
Solomon romantic ending, in progress


11 March 2016
Battle 1, in progress
Solomon color flats, complete
Milo color flats, complete
Joel, color flats, complete
Trina color flats, complete


12 March 2016
Battle 1, complete
Simone design, complete


13 March 2016
Save/Load GUI pages, complete
Preference GUI page, complete
Textbox, in progress
Milo friendship ending, in progress


14-15 March 2016
Textbox, complete
Solomon romantic ending, complete
Milo romantic ending, complete
Monday-Friday, complete
Weekend, in progress
Random morning events, in progress
Simone expressions line art, complete


16 March 2016
Simone sprite adjustments, complete
Saturday, in progress


17 March 2016
All default GUI art, complete
Milo friendship ending, complete


18 March 2016
Milo Saturday, complete
Joel Saturday, in progress
Backgrounds, in progress


19 March 2016
Joel Saturday, complete
Office Cubicle BG, complete


20 March 2016
All flat colors done (Normal Outfits & Wedding Outfits)
Office Kitchen BG, complete
Trina Sunday2, in progress
Joel Sunday2, in progress
Milo Sunday2, in progress


21 March 2016
Battle Screen Skeleton, complete
Simone Battle Screen Image, complete
Solomon Battle Screen Image, complete
Trina Sketch, complete
Solomon CG lineart, complete
Solomon Saturday, complete


22-23 March 2016
v Simone Battle Screen, complete
v Solomon Battle Screen, complete
v Milo Battle Screen, complete
v Joel Battle Screen, complete
v Trina Battle Screen, complete
Battle Sprites, in progress
Reception Hall BG, in progress
Wedding Venue Balcony BG, in progress


24-27 March 2016
Reception Hall BG, complete
Milo friendship ending, complete
Milo romance ending, complete
Joel friendship ending, in progress
Solomon wedding outfit flats, complete
Milo wedding outfit flats, complete
Joel wedding outfit flats, complete
Trina wedding outfit flats, complete
Simone wedding outfit flats, complete
Battle system coding, complete
GUI coding, complete
Day-to-day transition coding, complete
Trina Battle Two, complete


28 March 2016
Milo Sunday week one, complete
Solomon Sunday week one, in progress
Joel Sunday week one, complete
Monday, week two, complete
Simone shading, in progress
Joel friendship ending, complete
Last edited by pyopyon on Wed Mar 30, 2016 2:51 am, edited 23 times in total.
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#3 Post by Windchimes » Tue Mar 01, 2016 6:40 am

This looks really good! :D The art is amazing (I especially love the logo + your sig banner omg), and the relationship chart is impressive LOL

1. What do you think of the concept?
I really like the idea! The minigames make the whole story much more interesting/fresh. I'm excited to play this (even though I suck at minigame usually LOL)

2. Which love interest appeals most to you (either in appearance or personality)?
Probably Fox. I like the warm/approachable personalty. I also like Joel for the same reason, but he's an intern so he's probably younger? And I tend to like older guys LOL

3. Which character do you think will be your favorite?
Most likely Joel, tbh.

4. Would you be interested in a longer version of the game featuring the Art department of the magazine?
Yes, definitely! :D

5. Any points of critique or criticism?
Hmm not really.

6. Any questions?
Nope!

Good luck for your project! :D <3
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#4 Post by Lesleigh63 » Tue Mar 01, 2016 8:16 am

I love that fox logo.

The coffee maker is mine (bring me coffee... now!)
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#5 Post by Demetis » Tue Mar 01, 2016 8:25 am

One of a few games I look forward to playing the most out of this year's NaNo >w<! I was already very taken of the idea when you posted the recruiment thread lol 8D Good luck working on this, guys!

As for appealing characters, I think I like Milo and Solomon the best so far ovo (In that order XD) Milo's probably just because of my personal preference in love interests //slapped
A longer version of the game featuring the art department sounds interesting, but I can't say anything about how I would like one yet before playing the actual game 8'D -shot-

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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#6 Post by Amy_oai » Tue Mar 01, 2016 8:59 am

The concept of this game looks so appealing and I simply love your character designs!
Already looking forward to the end of the month so I can play this :D
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#7 Post by Kinmoku » Tue Mar 01, 2016 11:32 am

I love the art style, very cute!

The concept sounds like it will be great fun to play! I look forward to seeing more :D

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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#8 Post by Weenily » Tue Mar 01, 2016 12:28 pm

1. What do you think of the concept?
I think the story is nice and simple and I'm very interested in the characters! They all have such diverse designs and personalities and I love that. I like how your team is trying to do a fresh spin on the gameplay side of VNs! I really like the quiz phone game idea and I'm so thankful you can turn the timer off haHA.

2. Which love interest appeals most to you (either in appearance or personality)?
Appearance-wise Solomon and Milo are pretty dang hot but Joel is adorable all-around! I look forward to Simone being his lady-in-shining-armor! And he makes the best coffee so-

3. Which character do you think will be your favorite?
I think I'm going to like Trina a lot! But I also think Joel is precious. I like how Solomon doesn't pay attention to detail so he seems pretty cute too.

4. Would you be interested in a longer version of the game featuring the Art department of the magazine?
It depends on how I feel about the first release, but I'm sure the Art department has even more interesting characters!

5. Any points of critique or criticism?
Mmmm nothing so far! I'm just hoping I get to see Trina and Simone friendship moments and mm maybe not get a really mopey ending if you don't get a date?

6. Any questions?
None yet! Good luck with your game!!!
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#9 Post by yoshibb » Tue Mar 01, 2016 1:12 pm

1. What do you think of the concept?
It's cool. Office romance and the added tension of needing a date for a wedding is relatable.

2. Which love interest appeals most to you (either in appearance or personality)?
Probably Solomon cause he seems like a nice guy, the type I would go after in real life haha

3. Which character do you think will be your favorite?
I might actually like the MC the most with her go getter personality and wit. Plus she's got a cool design.

4. Would you be interested in a longer version of the game featuring the Art department of the magazine?
Sure, why not if that's what you'd like to do!

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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#10 Post by pyopyon » Tue Mar 01, 2016 3:44 pm

@Windchimes - Thank you! Every day I'm surprised at the talented people that decided to join this project. LOLLL Well, don't worry too much about the mini-games. Because of the work theme, they're also skippable (you can always ask someone to "cover for you".) So, one for Team Fox, one for Team Joel. Got it. XD (And you're right about Simone being older than Joel. ;^)) Good luck on yours, too!

@Lesleigh63 - Thank you! Credit goes to House for the moving gif and for the design of the signature banner which was redrawned by Jen. One for Team Joel it is! (He was raised on a farm, so he's good at a lot of domestic chores, tbh.)

@Demetis - Wow, thank you! That first post was the most nerve-wracking because I worried that it was too slice-of-life, but I think it was a good decision. XD Anyway, I hope you enjoy it! And I'm glad you're Team Milo (I am, too, hehe.) AH, that's fair! I hope you like it enough to want more! :D

@Amy_oai - Thanks so much, wow! Credit goes to Jen who was able to pull them out of my brain and then make them even better than I imagined. Well, they say make the games you want to play, so we're also looking forward to the end of March. ;^)

@Kinmoku - Thank you! Our art style in game is different, but we wanted a cute and fun way to show off our characters. Thanks so much for your interest!

@Weenily - |D Tragically, Simone and Milo are more similar than you'd think, to their chagrin. Thank you! I really wanted to do a VN where there was a cast of characters that were fun to work with and a little different from what I usually see in VNs. Haha, of course! ^^ You can also skip the games but where's the fun in that? :'^) LOLLLL, yeah they have a fun dynamic since Simone's about four years older than Joel. I can guarantee that there is no mopey moment if you don't get a date. It's still your best friend's wedding, so it's a joyous occasion! ^^ And Trina and Simone have fun times together, worry not. Thank you for your interest!!
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#11 Post by Weenily » Tue Mar 01, 2016 4:06 pm

pyopyon wrote:@Weenily - |D Tragically, Simone and Milo are more similar than you'd think, to their chagrin. Thank you! I really wanted to do a VN where there was a cast of characters that were fun to work with and a little different from what I usually see in VNs. Haha, of course! ^^ You can also skip the games but where's the fun in that? :'^) LOLLLL, yeah they have a fun dynamic since Simone's about four years older than Joel. I can guarantee that there is no mopey moment if you don't get a date. It's still your best friend's wedding, so it's a joyous occasion! ^^ And Trina and Simone have fun times together, worry not. Thank you for your interest!!
LMAO I totally look forward to Simone kicking Milo's ass and impressing Mr. Fox though. And ooh, you definitely accomplished creating a fun and refreshing cast! Only the WEAK skip games. I ain't no scrub. JK it's nice to have that kind of option too for people who just play for the story haha. OOH, oh man she's older than him, I love it! Will she be taller than him too? And oh gosh I'm really glad Trina actually gets legit parts and that Simone still has a blast at Trina's wedding whether or not she gets a date! Oh also is Milo's last name Matthews or Philips?
Last edited by Weenily on Tue Mar 01, 2016 4:15 pm, edited 1 time in total.
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#12 Post by Hazel-Bun » Tue Mar 01, 2016 4:13 pm

Loving this!! Will comment why later!

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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#13 Post by buxton1990 » Tue Mar 01, 2016 4:48 pm

This looks great I love the art and I always love a relationship chart :)

1. What do you think of the concept?
I like it I like office romances and feels believable with the wedding date time limit
2. Which love interest appeals most to you (either in appearance or personality)?
the fox , but I like the intern too

4. Would you be interested in a longer version of the game featuring the Art department of the magazine?
yes please

Good Luck

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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#14 Post by pyopyon » Tue Mar 01, 2016 7:46 pm

@yoshibb - I'm sorry! Somehow I missed your comment! I apologize! ; A ; Thank you! It's funny because slice-of-life is really fun but I've found that most slice-of-life is... you know... school related-- which was fun to play when I was in high school but now is a little less relatable. I'm younger than everyone in the cast, but I still wanted to write something that had an adult feel but wasn't Too Adult and I think I found a happy medium. Team Solomon! Nice! Thanks a lot for liking Simone! And the art department guys are really hilarious, so I definitely do!

@Weenily - Their verbal battles are really fun to write. If CtF's offices were a family, they have something akin to a sibling rivalry with Solomon as the amused parental figure. I think it's good for replaying too, that you can kinda be like, "Hey Joel take this phone call for me" LOL (or hand it off to a faceless employee :'^D Actually, Joel is the second tallest in the cast! He's got this gentle giant thing going, and part of Milo's bullying is probably height insecurity related since Milo is just barely taller than Simone. Haha. Milo's last name is Matthews, but it was Philips for a while. I'm not a fan of Philips so it was changed... yesterday. But I just realized the relationship chart needs to be updated. Oops.

@Hazel-Bun - I look forward to hearing your opinion! Thanks!

@buxton1990 - Thank you! ^^ The full relationship chart with the entire office cast is much crazier looking. Thank you! Hopefully post NaNo it can be a little longer, but with so many features planned, two weeks felt about manageable. Points for Team Joel and Solomon! Thanks for your input and for your well wishes!
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Re: Catching the Fox [NaNoRenO16] [Office RomCom] [GxB]

#15 Post by MimirollCookie » Tue Mar 01, 2016 7:49 pm

The art looks cute! Ooooo~ It's a stat-raising game!!!!
Good luck!! ☆

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