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Re: Catching the Fox [NaNoRenO16] [NEW! Background Preview]

Posted: Mon Mar 21, 2016 11:41 pm
by FrozenApple66
Just wanna say... I ADORE the art style and am dying to play this. The email feature kind of reminds me of Emily is Away (Oh dang, not sure if I got the title right), not sure if any of you have heard of that game. But, it's a good thing to be compared to! :D

Can't wait to play!

Re: Catching the Fox [NaNoRenO16] [NEW! Background Preview]

Posted: Tue Mar 22, 2016 3:34 pm
by Thirteen
FrozenApple66 wrote:Just wanna say... I ADORE the art style and am dying to play this. The email feature kind of reminds me of Emily is Away (Oh dang, not sure if I got the title right), not sure if any of you have heard of that game. But, it's a good thing to be compared to! :D

Can't wait to play!
HELLO GUI ARTIST HERE

I too have played Emily is Away (and it destroyed me emotionally) and I was going for that old school windows '95 look for the email and computer gui! Especially since it's so recognizable and nostalgic :'D

Thank you for the complements and I'm glad you are excited! Everyone on the team is really pumped too |D

Re: Catching the Fox [NaNoRenO16] [NEW! GUI Art+1st Post Rev

Posted: Tue Mar 22, 2016 8:22 pm
by pyopyon
@Dreamgazer -- In his own right, yes, but since Simone just views him as a nuisance (and not as a rival) their competition falls... ah... flat. LOOOLLL It's a very one-sided rivalry, especially since they don't even have the same job >__>;; Milo is my favorite XD (though I do love them all.) Simone is number two, but only because she's just as terrible as Milo, but for different reasons.

I wasn't sure, so I decided to err on the side of safe. XD It's always kind of hard to be 100% clear when you're writing, you know? So don't worry about it too much since it was my mistake. Thanks for being so gracious. LOL

Ah, yeah! It's a much more classic style otome (I mean, with routes/choices/paths) and also a comedy! I have a thread for it (but the title is terrible. RIP.) It's called Ocean Pearls, about a young woman who by a set of (wild) circumstances, ends up engaged to an Ocean King and her adventures trying to break said engagement. (I like wedding motifs. Haha.) I don't mind trying it out at least! Let me have that initial moment of terror before I scratch it off the list totally :P Ah, I've seen that in the thread! Actually, I knew about War because I've looked at it before (I stalk out games here all the time) so I considered but then I was like, "But will I be able to enjoy it if I haven't played the original game?" So I'll just try out both since I love romance anyway. Haha. But Lady Warrior it is!

Thank you! You read me well (as far as the love for each character part, anyway. ;^) But I hope so. Thanks so much for your support! ^^)

@FrozenApple66 -- Thanks so much for just saying ^^ Commentary is always appreciated. Ahh, you know, I'm not familiar with it but a quick Google made me nod, and the reviews seem pretty good, so I'll take it as the complement it was intended to be! Thanks so much for your interest! /o/

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Thu Mar 24, 2016 11:51 pm
by pyopyon
First post has been updated with new arts!

Second post has been updated progress-wise, per usual. (^:

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Fri Mar 25, 2016 12:59 am
by MimirollCookie
Solomon is so handsome!! *u*

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Fri Mar 25, 2016 10:47 am
by Zelan
Oooh, I love the sprites so much! Trina's hair is amazing.

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Sun Mar 27, 2016 5:29 pm
by pyopyon
@MimirollCookie -- But isn't he? <333

@Zelan -- Thanks! Wait until they're shaded! ^^ Haha, yeah, I wanted to have fun with Trina because she's the only one who doesn't work in a business setting. She didn't need to be all formal so I wanted to play around with her design. I'm glad you like it! ^^

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Sun Mar 27, 2016 10:06 pm
by MimirollCookie
pyopyon wrote:@MimirollCookie -- But isn't he? <333

@Zelan -- Thanks! Wait until they're shaded! ^^ Haha, yeah, I wanted to have fun with Trina because she's the only one who doesn't work in a business setting. She didn't need to be all formal so I wanted to play around with her design. I'm glad you like it! ^^
Boy he is! ♡♡♡

Re: Catching the Fox [NaNoRenO16] [NEW! Sprite Art w Flat Co

Posted: Mon Mar 28, 2016 6:35 pm
by pyopyon
@MimirollCookie -- Thank you! ^^
_________________________
Phew. There's so much that needs to get done collectively.

We're aiming for April 8th but April 1st seems to be something we collectively agree is impossible, haha.

Anyway, I hope you enjoy the new updates!

Re: Catching the Fox [NaNoRenO16] [NEW! Battle Preview GIF]

Posted: Mon Mar 28, 2016 6:51 pm
by Zelan
Oh my gosh, I laughed so hard at "Don't suck." cx It's so easy to imagine Simone asking Milo how to approach Solomon and having him respond with that in a perfect deadpan.

Re: Catching the Fox [NaNoRenO16] [NEW! Battle Preview GIF]

Posted: Fri Apr 01, 2016 11:22 pm
by pyopyon
Sorry for the silence! We're working like crazy to get a demo out by the April 8th deadline.

ouo b

Re: Catching the Fox [NaNoRenO16] [NEW! GUI Art+1st Post Rev

Posted: Fri Apr 01, 2016 11:35 pm
by Dreamgazer
pyopyon wrote:Sorry for the silence! We're working like crazy to get a demo out by the April 8th deadline.

ouo b
Good luck, pyopyon! I'm rooting for you and your team. Y'all can do it!

By the way, I'm loving that battle preview GIF. This game really looks like fun!