Caramel Mokaccino Demo [Late NaNo2016] ALPHA RELEASE! :D

NaNoRenO is an event where creators make a game from scratch during the month of March.
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Deji
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Caramel Mokaccino Demo [Late NaNo2016] ALPHA RELEASE! :D

#1 Post by Deji »

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THE ALPHA DEMO IS OUT!
https://apple-cider.itch.io/caramelmokaccino


~✿~✿~✿~✿~
  • Caramel Mokaccino is a slice of life/friendship GxB/G story being developed by Apple Cider.

    During the month of March (and April :'D) we will be putting together our official demo for the game, which will cover about 10 days of in-game time. We'll be doing any other necessary polishing during April (and May >>; ) in preparation of the launch of our Kickstarter campaign for the full game.

    You can find more info on our outdated Prefundia page, here: http://prefundia.com/projects/view/cara ... cino/3214/
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  • Penelope Miller (Penny), an 18 year old girl, moves back to the city she grew up in to attend college.

    When she first arrives, she finds lodging with the Salviatis, a family who has been friends with her own for many years, but she soon begins to feel out of place. Determined to find the means to live on her own, she applies for a part-time job at Caramel Mokaccino, a café close to campus that is owned by a member of the Salviati family.

    As she settles into her new life, she meets lots of new friends, both at school and at work. As time goes by she gets to know them better, and helps each of them to solve the problems that arise in their daily lives.

    Your job as the player is to guide Penny through this new life, to help her learn more about the people around her and grow close to them, to learn about the troubles in their lives. It won't be easy, but with care it may lead to new bonds of friendship. Or perhaps even romance?
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  • ♔ Penny (18): First year college student, waitress.

    Annie (17): ❤ First year college student, Penny's classmate.

    Ian (??): ❤ First year college student? Shares some classes with Penny.

    Franco (21): ❤ Teaching assistant, third year college student, resident college heartbreaker.

    Barbara (20): ❤ Teaching assistant, third year college student, resident glasses lady.

    Nico (17): ❤ High school student, volleyball player, waiter. Penny's childhood friend.

    Julieta (19): ❤ College student, waitress. Flirts with the female patrons a bit too much.

    Enzo (25): Café owner and manager. Penny's childhood friend #2, Nico's older brother.

    Serafina (9): Annoying little sister of Nico and Enzo.

    ...and other secondary characters who won't have a sprite for this demo ^^;
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  • Writer: KittyKatStar
    Lead Artist & GUI: Deji
    Assistant Artists: Nugeyo, GamerBum/Jackie, JWhitney
    BG Sketch Artist: Ryuushiro/WaffleMeido
    Programmer: Konett
    Editor: Laiska
    Composer: TyberAlyx
    ~~
    Logo by: Adyrn/Sche
    Finished Backgrounds: Badriel
    Assistant artist for some sprite poses: Akemicchi
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  • Writing & Editing:Done!
    GUI: Done ;)
    Music: Main menu music and opening in the works.
    Art: 5 CGs inked and flat colored, 2 roughly sketches, one missing entirely.
    Programming: Missing implementing the cellphone system and the activities screen. Calendar system implemented!
------------

Happy NaNo-ing everybody! We'll be posting updates about our progress here, so please look forward to it!

You can check out some of our early development work (really old!) on our tumblr as well: http://caramelmokaccino.tumblr.com
Last edited by Deji on Sun Apr 17, 2016 1:00 pm, edited 6 times in total.
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#2 Post by Amy_oai »

Been looking forward to this ever since you announced it! :D
Good luck with Nano and can't wait to see the demo ^^
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#3 Post by MimirollCookie »

Good luck with the NaNo!
It looks interesting! ^^

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#4 Post by yoshibb »

YES! I love you guys, so I can't wait to play this! There are so many cute characters, but I like Ian the most. I want to romance him and his disgruntled attitude so bad.

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#5 Post by Katy133 »

I'm looking forward to playing this! There's something about the design of coffee shops that attracts me to them--And I don't even drink coffee! XD
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#6 Post by MaiMai »

Good luck Deji and team on this! I know this is a project you've always wanted to do and I really hope for your success!
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#7 Post by Drewz »

I love Barrista Universes o/ Watching out for this one :D

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#8 Post by Razz »

Your prefundia page is looking great! I'm definitely backing when the time comes. Best of luck this nano!
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#9 Post by nickynoton »

This is great! Definitely looking forward to playing it. Good Luck!

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#10 Post by KiloTango »

Just look at that gang of cuties! The art for this is adorable and the story sounds as sweet as the title.
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#11 Post by clua »

Wow! That's a great team! Good luck everyone!! Also I'm glad the campaign will be around April or May, so I will be able to back :A:.
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#12 Post by Deji »

Ahh! Thanks for the comments and support so far everybody! We're really excited to start working! :D

Day one was spent mostly setting up the WIP threads, gathering the team members contact info and getting together.
Also GUI-ing and some sketching!
gui1.jpg
gui2.jpg
gui3.jpg
gui4.jpg
gui5.jpg
Screenshot 2016-03-01 19.36.56.png
Screenshot 2016-03-01 21.03.52.png
Screenshot 2016-03-01 21.43.56.png
Screenshot 2016-03-01 22.02.28.png
We'll release the GUI later on (recolored, most likely), since the full game will have a GUI actually designed by a decent GUI artist, not... me xD (this time around we didn't have the budget to get a dedicated GUI artist for NaNo ;v; The woes of commercial game projects without an actual budget~ x'D )

Kitty was busy working yesterday AND GETTING ENGAGED!!! :D So she'll be slow at writing this week.

Konett is crying over my GUI and getting it ready for coding, so we can get it out of the way :)

Everybody else is waiting on either assets to get started or descriptions and references to be gathered.

Day 2 will be spent doing more fullbody character sketching, getting the references for Ryuushiro and Nuge for BG and CG sketches respectively, and hopefully starting with sketching the character sprites!
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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#13 Post by runeraccoon »

I love everything in the GUI >A<)/
Congrats on getting this done this far, and definitely congrats for KittyKat to get engaged, that's huge! * v * Looking forward for the next assets!

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#14 Post by sheetcakeghost »

Good luck on the nano! I'm gonna be doing a jam (you guys would probably qualify for it too with this, Sugar Sweets and Jam!) with a small group and I hope ours looks as fun as yours does!

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Re: Caramel Mokaccino Demo [NaNoRenO 2016][Commercial]

#15 Post by .usa »

AHHHHH!
I've been following you on social media for a while and have seen Caramel Mokaccino stuff, so seeing it finally making it into an actual game (I mean, demo for now xD) is great!

Good luck with it! I'm so excited omg

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