Segmentation_Fault[NaNo2016][Mystery]

NaNoRenO is an event where creators make a game from scratch during the month of March.
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Nylan
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Posts: 47
Joined: Tue Mar 08, 2016 4:11 am
Completed: Segmentation_Fault (Nano16)
Projects: Currently free
Organization: MagicEngineering
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Re: Segmentation_Fault[NaNo2016][Mystery]

#16 Post by Nylan »

It's update time!


Concept/Story: 100%
Script: 95%
2093 lines in script.py
8363 words of dialogue
UI: 50%
Colors, concept, and basic images there. The rest would be a walk in the park for a regular, but I'm figuring it out as I go.
Backgrounds: 100%
The scene is set
Character Art: 99%
All through iicharacter
Music/SFX: 100%
I'm providing the bread, ysid is providing the jams
11 songs
Licensing: 90% Acknowledged, but lacking separate license file(s?).

Ysid has done an awesome job with the music. At this point I'm testing, struggling with the GUI, and smoothing scenes out. I'm trying to ensure each moment has the proper weight and that the themes (reality, compassion, humanity, fear) come across properly. That's especially important when you don't have a top-notch artist on board, I imagine.
Kokoro Hane wrote:This game looks really fun! I love the concept, and I know I'll be playing it when it is done. Welcome to NaNoRenO btw, and yeah, this jam is not a competition so even if it is late--no worries, it's mainly a good motivator to actually finish a project. I look forward to the result, and nice choice in pre-made sprites~
Impulse wrote:Good luck with nano! :D
paradigmshifty wrote:This looks really cool. I will be playing for sure when it is released!
"A study in what is real"
Yes :)
Thanks, all! I sure hope I can convey the themes effectively. Glad to see I have prospective players. :)

(Side note...I seem to have attracted El Psy Congroo 8) )
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Nylan
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Posts: 47
Joined: Tue Mar 08, 2016 4:11 am
Completed: Segmentation_Fault (Nano16)
Projects: Currently free
Organization: MagicEngineering
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Re: Segmentation_Fault[NaNo2016][Mystery]

#17 Post by Nylan »

Hello LSF! Just wanted to share the only decent menu I've got so far:

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Currently testing, debugging, and improving the other menus. I've managed to break saving somehow, so I'll have to look into that. :?

Whether I'm happy with the state of the GUI or not, I will be releasing this on April 2nd.
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ysid
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Re: Segmentation_Fault[NaNo2016][Mystery]

#18 Post by ysid »

Looks good, can't wait to see it finished :D

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Nylan
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Posts: 47
Joined: Tue Mar 08, 2016 4:11 am
Completed: Segmentation_Fault (Nano16)
Projects: Currently free
Organization: MagicEngineering
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Re: Segmentation_Fault[NaNo2016][Mystery]

#19 Post by Nylan »

Saving is fixed. Thanks to xela from the past for the help. I hope to finish the GUI and straighten out some continuity errors (yes, they matter Hollywood!) tonight. Tomorrow will be the final polish and then we'll see if she can fly.
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Nylan
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Posts: 47
Joined: Tue Mar 08, 2016 4:11 am
Completed: Segmentation_Fault (Nano16)
Projects: Currently free
Organization: MagicEngineering
Contact:

Re: Segmentation_Fault[NaNo2016][Mystery]

#20 Post by Nylan »

I'm sure there are still some bugs and rough edges, but this thing is in the wild!

Completed Games Link

itch.io Page

Thanks for all your support on my first project, everyone. Thanks again ysid for the sweet jams.

Now go play it and tell me what I s/'need to do different next time'/'need to patch right now!'
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