Thank you people! I'm not too sure about thinking outside of the box though, I just crawled into an older one
Here's the doomed diner itself
Yeah, I know. The colors insult my senses too. I would do it in grey tones but I only have one grey
At least hatching is fair play (but only with black).
Can't wait to draw the night/dark scenes. The color scheme works better for those and I can hatch the Hell out of them
Speaking of the color scheme. Here are the 50s CMYK colors in their full garish glory
That and black (the "K" in CMYK, it stands for "Key", by the way).
Each primary (Cyan, Magenta, Yellow) comes in 3 intensities : 25%, 50% and 100% (and 0%, of course). This gives 64 colors. And, of course, there's black.
Back in those days they used dotted screens (halftones) to optically mix the colors but I decided against the used of dots because I doubt such high frequency stuff would survive the JPEG compression scheme (which relies on taking out high frequencies).
And here are the three unfortunate girls who buy the doomed diner (oh, the harsh lines!)
From left to right : Mary Vittima, Helen Hemsk and Lucy Ferro. The three scream queens who decide on a change of career.
The visual novel is from a third person perspective. The player/reader doesn't play a single character but decides on actions for any of them. This way the story can hop from character to character to add suspense.
For example :
Helen peered into the dark hole. Even with the flashlight she couldn't see the bottom of the well. But there was a sound somewhere down there and slowly it grew louder.
Suddenly the music box started playing and its sinister tune filled the cold cellar.
Meanwhile, Mary and Lucy were outside cleaning the parking lot together.
Well, back to drawing
