Deadnettle Creek
Demo available here: https://azaraih.itch.io/deadnettle-creek-demo
NaNo 2019 Postmortem here: https://azaraih.itch.io/deadnettle-cree ... postmortem
Summary
Maez has an ordinary life, spending their days in a cubicle doing data entry and sharing lunch breaks with their college friend turned coworker, Lupita. When Lupita is unexpectedly laid off, the two of them take a walk through Deadnettle Creek, one of the few spaces left in their town that isn’t paved over with concrete. Walking along the dried up creek bed, they stumble into a mysterious hollow and accidentally release a strange snake creature. The snake turns out to be an ancient nature spirit who possesses Maez. During the centuries the spirit spent sealed up, the destruction of nature in the area left it weakened. Since it can’t leave Maez’s body until it regains its powers, they have to work to bring nature back to the town or be stuck together forever.
Characters
Maez - The protagonist. Had a normal life before being possessed by a nature spirit. Works a megacorp office job, lives in a tiny studio apartment, hasn’t done anything for the environment since planting a tree in second grade. Nonbinary, goes by their last name.
Lupita - Maez’s longtime friend and now ex-coworker. Never liked working for a megacorp, after being laid off is looking for a new job where she can help her local community. Teams up with Maez to bring nature back, after getting over how weird the situation is.
Dedalos - An ancient nature spirit that takes the form of a snake. Mischievous, impulsive, glad not to be stuck in a hollow anymore. Ready to take the town back from the humans, but annoyed it has to depend on humans to do it. Confused about how different modern life is compared to centuries ago.
Team
Art - azaraih & somonastic
Story - azaraih & somonastic
Writing - azaraih
Editing - somonastic
Programming - azaraih
Music - probably creative commons
Plan for Nano
Hey! I’m azaraih and I’m going to be working on Deadnettle Creek for Nano this year. My #1 priority is to finish something and put it out there for people to play, so I’m going to focus on completing a demo that includes the game’s intro. If there’s time left after that I’ll keep adding more to it. I’m going to start with doing some writing and design for the first part of the month, and I’ll update here once I have more to show.
Also, good luck to everyone who’s working on Nano projects! I’m having fun looking at everyone’s cool game concepts. :]