init python:
time_end = 5
screen timers():
if time_end != 0:
timer 60 repeat True action SetVariable('time_end', time_end - 1)
else:
timer 0.01 action Show('afk')
screen afk():
add "black"
text 'You haven't pressed anything for too long!' xalign 0.5 align 0.5
label start:
show timers
"???" "blah blah blah"
but basically, the idea is that by developing games for android, and creating a farm or something like that (where each farm of a certain level gives so many resources per second) and in the timer we prescribe to stop the farm from all farms.
I've seen something like this in at least a few similar games. what is disabled by in-game purchase.