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Re: Hidden Object Game Tutorial
Posted: Mon Jan 04, 2016 8:41 pm
by OokamiKasumi
SusanTheCat wrote:If I was to make a walk-through tutorial, would you prefer:
a - A video tutorial with audio comments
b - a screenshot tutorial with things written out
c - both (i.e. the screen shot tutorial being based on the video tutorial)
Please realize that B might come out sooner.

A screenshot tutorial is more useful because it Doesn't Move while you're trying to write code.
Re: Hidden Object Game Tutorial
Posted: Mon Jun 20, 2016 9:23 pm
by Empish
This tutorial is wonderful. I seem to be having a problem with the code though. I put in my own objects and when it calls the screen it gives me the following error: subsurface rectangle outside surface area. Do you have any fix for that? The only thing I can think of is that my images are all 200x200 in size instead of the size of the whole window. Would that do it, or is it something completely other.
Also I'd love a screenshot tutorial. : D
Re: Hidden Object Game Tutorial
Posted: Tue Jun 21, 2016 1:37 pm
by OokamiKasumi
Empish wrote:... error: subsurface rectangle outside surface area. Do you have any fix for that? The only thing I can think of is that my images are all 200x200 in size instead of the size of the whole window.
It sounds like one of your hotspot numbers is off.
-- The quickest way to fix this is by going into your Developer Menu (shift-d) then into the Image Location Picker and redoing your image-button hotspots.
Re: Hidden Object Game Tutorial
Posted: Tue Jun 21, 2016 5:03 pm
by Empish
Yeah, I figured it out. It was because my images were too small. They need to be the size of the window apparently and already be positioned where they'll show up. It works now, thanks for your help.
This is still teh awesome tutorial, too. Saves me so much time.
Re: Hidden Object Game Tutorial
Posted: Mon Jun 27, 2016 7:22 pm
by SusanTheCat
I'm glad you figured it out.
Re: Hidden Object Game Tutorial
Posted: Thu Sep 22, 2016 2:43 am
by SweetChiel
Is it possible to input a timer where the user will be forced to jump to a 'fail' scene label? o.o
I really want to implement this into my next project
Re: Hidden Object Game Tutorial
Posted: Mon Apr 04, 2022 1:17 am
by Kokoro Hane
EDIT: Nevermind, figured it out! Also running the code in Version 7 for some reason fixed the placement problem lol
I was building a test project with the H2O version of the code, and something isn't working.
I was following the code to the letter, but all my random items end up on top for some reason, like this;
The images are supposed to line up like this;
I noticed when running the tutorial game for it, the same exact thing happens. Does anyone know a way to fix that? I'm using version 6.99.11 on the Legacy Theme, I have also tried it on 6.18.3, both yield the same issue. I am not sure if it needs an older version of Ren'Py (which I would not mind), or if there's simply something I am missing.
Also, is there a way to make a vertical list? I'd like a list on the side of the screen, listed downward, rather than at the bottom horizontel.