RPG Battle Engine - Alpha 7.5, downloads in first post

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zabuzaeldemonio
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Re: RPG Battle Engine - Alpha 7.5, downloads in first post

#271 Post by zabuzaeldemonio »

Where can I move the image on the screen of the character?

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korytoombs
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Re: RPG Battle Engine - Alpha 7.5, downloads in first post

#272 Post by korytoombs »

Does your demo need editing to work or something. Every time I run one of your battles I get an exception has occurred and lots of errors.

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AoiUsui
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Re: RPG Battle Engine - Alpha 7.5, downloads in first post

#273 Post by AoiUsui »

Hi! Is there any compatibility issues this RPG Battle Engine Alpha 7.5 to the latest or newer versions of Ren'py?

But I tried it in the version 6.17.7 of Ren'Py and it worked without an issue.

Here is the issue I encountered in the lates version of Ren'Py:
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 1377, in script
python:
File "game/script.rpy", line 1422, in <module>
battle.AddScenery(tree, x=2, y=0)
File "game/engine/engine.rpy", line 402, in AddScenery
self._battlefield.RegisterFighter(scenery, **properties)
File "game/engine/engine-battlefields.rpy", line 863, in RegisterFighter
fighter.Facing = facing
File "game/engine/engine-fighters.rpy", line 223, in setFacing
self._sprite.Facing = val.Name
File "game/engine/engine-display.rpy", line 154, in setFacing
raise Exception("Facing of BattleSprite set to something other than string.")
Exception: Facing of BattleSprite set to something other than string.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/script.rpy", line 1377, in script
python:
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\ast.py", line 814, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\python.py", line 1719, in py_exec_bytecode
exec bytecode in globals, locals
File "game/script.rpy", line 1422, in <module>
battle.AddScenery(tree, x=2, y=0)
File "game/engine/engine.rpy", line 402, in AddScenery
self._battlefield.RegisterFighter(scenery, **properties)
File "game/engine/engine-battlefields.rpy", line 863, in RegisterFighter
fighter.Facing = facing
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\python.py", line 618, in do_mutation
return method(self, *args, **kwargs)
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\python.py", line 897, in __setattr__
object.__setattr__(self, attr, value)
File "game/engine/engine-fighters.rpy", line 223, in setFacing
self._sprite.Facing = val.Name
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\python.py", line 618, in do_mutation
return method(self, *args, **kwargs)
File "C:\Users\Vallo Family\Desktop\Marlon\AdarnaVN2.0-pc\renpy\python.py", line 897, in __setattr__
object.__setattr__(self, attr, value)
File "game/engine/engine-display.rpy", line 154, in setFacing
raise Exception("Facing of BattleSprite set to something other than string.")
Exception: Facing of BattleSprite set to something other than string.

Windows-7-6.1.7601-SP1
Ren'Py 6.99.12.4.2187
Ibong Adarna 2.0

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Evy
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Re: RPG Battle Engine - Alpha 7.5, downloads in first post

#274 Post by Evy »

Oh man, this is really cool. I'll definitely keep this in mind if I ever come up with an RPG concept.

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charliesan763
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Re: RPG Battle Engine - Alpha 7.5, downloads in first post

#275 Post by charliesan763 »

It seems to have problems with the new renpy update, too bad :( I was planning to give it a try :D I hope it can be fixed in the future.

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