Scrolling Credits

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Donmai
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Re: Scrolling Credits

#16 Post by Donmai »

Blake337 wrote: Thu Jan 18, 2018 1:48 am clicking will send you directly to the title screen
That's the intended behavior. People should be able to skip the credits screen if they want, especially if they aren't playing the game for the first time.
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Re: Scrolling Credits

#17 Post by Blake337 »

Donmai wrote: Thu Jan 18, 2018 12:32 pm
Blake337 wrote: Thu Jan 18, 2018 1:48 am clicking will send you directly to the title screen
That's the intended behavior. People should be able to skip the credits screen if they want, especially if they aren't playing the game for the first time.
It'd be nice if they could be unskippable at least the first time, though. But if it's impossible it's impossible.

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Re: Scrolling Credits

#18 Post by Donmai »

I understand, but having unskippable scrolling credits doesn't mean people will actually read them...
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Re: Scrolling Credits

#19 Post by MW2K »

They will if you attach a Steam achievement to it, like I've seen a lot of games (including ren'py) ones do.

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Re: Scrolling Credits

#20 Post by Ertal77 »

Ah, yes!

Some people has complained they must watch the credits with every final, but hey, they get different songs and bgs! XDDD
This is what I have at the start of my credits:

label creditsdamian:

$ persistent.credits = True
$ _game_menu_screen = None
$ _dismiss_pause = False
$ _skipping = False
$ _rollback = False

As you see, the player doesn't have any other option than being patient and wait until the credits finish...
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Re: Scrolling Credits

#21 Post by Donmai »

Ertal77 wrote: Sat Feb 17, 2018 11:23 am As you see, the player doesn't have any other option than being patient and wait until the credits finish...
Again, forcing the credits to be displayed doesn't mean the player will be actually watching them, unless...
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Re: Scrolling Credits

#22 Post by Ertal77 »

Of course, they can go for a coffee or take a toilet break if they prefer XDD
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Re: Scrolling Credits

#23 Post by Imperf3kt »

Which is PRECISELY what I do whenever a game has unskippable credits.
If I want to read the credits, I will, but if I don't want to, you can't force me to, you'll only make me upset that I can't skip the credits, especially if they're more than 15 seconds.

Consider:
What is the purpose of credits? To inform those who are interested, about who and what made the game. This information should ideally be optional, and able to be accessed via the main menu.
If someone is interested enough about the game's creators/software, they can choose to look.

Forcing the credits to stay on screen is no guarantee anybody will read them.

There's one thing I hate about forced credits: what if I have to go, suddenly, halfway through?
Is there any after credits content? I won't know, I had to leave my computer running while some arbitrary data scrolled past until I can come back to it.
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Re: Scrolling Credits

#24 Post by YourLocalAlchemist »

Um... Why is this code not working for me? I want it without the actual scrolling credits (so just the still text on the screen), and it doesn't show up, crash the game, or anything. It's as if it's not there.

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Re: Scrolling Credits

#25 Post by klydex210 »

Umm,hello guys,I'm new to ren py.
I want to ask,where will I put this code?
will i put it on gui.rpy? or options.rpy?

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Re: Scrolling Credits

#26 Post by Imperf3kt »

klydex210 wrote: Tue Apr 03, 2018 4:22 am Umm,hello guys,I'm new to ren py.
I want to ask,where will I put this code?
will i put it on gui.rpy? or options.rpy?

This code can go anywhere outside a label or other thing such as a screen or init. Which file it is in, doesn't matter, you can even put it in it's own file all by itself.
Best place is to put it at the end of your script.rpy file, making sure you indent it correctly.
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Re: Scrolling Credits

#27 Post by hariyanuar »

So how do I use game image title in the credits?

Code: Select all

 credits_s = "{size=80}Game Title or Logo\n\n"

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Re: Scrolling Credits

#28 Post by Imperf3kt »

You can use the text image tag

Code: Select all

credits_s = "{size=80}{image=myimage.png}\n\n"
Or just put an image there

Code: Select all

credits_s = "myimage.png"
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Re: Scrolling Credits

#29 Post by Frey »

Hei, is it okay if I use this?

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Re: Scrolling Credits

#30 Post by Donmai »

Yes, it is.
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