Found a workaround: use the base image as the scene, and show the blurred image as something over that.017Bluefield wrote: ↑Sun Sep 09, 2018 11:18 pm Okay, that works! But...is there a way to render the blur *and* keep the alpha to 1.0? The render I get shows the checkerboard pattern.
[Tutorial] Dynamic blur background for overlay menu like iOS
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Re: [Tutorial] Dynamic blur background for overlay menu like iOS
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