On Screen Text Input

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SilverSnow
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Re: On Screen Text Input

#16 Post by SilverSnow »

Thank you! I was just looking for something like this! :D
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Kinross07
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Re: On Screen Text Input

#17 Post by Kinross07 »

Is there a way to auto-click into the box? Just so that a user can start typing straight away? Similarly, if any of you happen to know if it's possible to integrate this sort of system with an on screen alphabet that would also be amazing. Thanks in advance.

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Karl_C
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Re: On Screen Text Input

#18 Post by Karl_C »

@all: Any idea or hint how to use this together with an Android keyboard?

When the Android keyboard pop up, it will cover half of the display (and it will cover the input screen too, if placed in the lower half).

Is there a way to place the input window at the bottom and then shift it to the upper area of the display when the player clicks into the input field? I guess there's an easy solution for this I didn't found yet... ;)

Kinross07
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Re: On Screen Text Input

#19 Post by Kinross07 »

Okay, I've super cheesed it to make it so that it just always assumes it's clicked, which leaves me with the question of "Is there any way to confirm input with a press of the return key, rather than having to hit the checkbox?"

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