On Screen Text Input
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Do not post questions here!
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Do not post questions here!
This forum is for example code you want to show other people. Ren'Py questions should be asked in the Ren'Py Questions and Announcements forum.
- SilverSnow
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Re: On Screen Text Input
Is there a way to auto-click into the box? Just so that a user can start typing straight away? Similarly, if any of you happen to know if it's possible to integrate this sort of system with an on screen alphabet that would also be amazing. Thanks in advance.
Re: On Screen Text Input
@all: Any idea or hint how to use this together with an Android keyboard?
When the Android keyboard pop up, it will cover half of the display (and it will cover the input screen too, if placed in the lower half).
Is there a way to place the input window at the bottom and then shift it to the upper area of the display when the player clicks into the input field? I guess there's an easy solution for this I didn't found yet...
When the Android keyboard pop up, it will cover half of the display (and it will cover the input screen too, if placed in the lower half).
Is there a way to place the input window at the bottom and then shift it to the upper area of the display when the player clicks into the input field? I guess there's an easy solution for this I didn't found yet...
Re: On Screen Text Input
Okay, I've super cheesed it to make it so that it just always assumes it's clicked, which leaves me with the question of "Is there any way to confirm input with a press of the return key, rather than having to hit the checkbox?"
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