Example for a turn-based battle system

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Human Bolt Diary
Posts: 104
Joined: Fri Oct 11, 2013 12:46 am

Example for a turn-based battle system

#1 Post by Human Bolt Diary » Sun Feb 03, 2019 12:55 am

Download at: https://github.com/jsfehler/the_hero_ar ... 35_minutes

This example is for anyone interested in building a turn-based battle system. It's not a framework, just a dump of source code. I've tried to add as many comments as possible and organize everything to be easy to read, but YMMV.

The primary goal was to make it very simple to write an enemy AI script. There's no animations, sound effects, or any other fancy stuff.

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