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Text Adventure Engine for Ren'Py

Posted: Thu Mar 28, 2019 6:51 pm
by cetra777
Hello I think this is the right place for this.

I am new to the forums. I could not find a text adventure system for Ren'Py that met my needs. So I decided to give making one a try. It works pretty well. It is licensed under MIT, the same as Ren'Py and I hope you enjoy it. Please feel free to let me know if you have questions and I will answer what I can. Also I would love to see where it goes in terms of developing as a tool. So please let me know if you make any changes. The git for it is public. Cheers.

To use it just clone the repository and run it in your ren'Py launcher.

There is a two room demo with an item to pick up in each room. Gives the functionality pretty well. I will continue to make improvements (especially in commenting) as I have time. Cheers!

https://github.com/cetra-777/renpy-text ... ure-engine

Re: Text Adventure Engine for Ren'Py

Posted: Wed Sep 25, 2019 6:02 am
by NaeemBolchhi
This is really interesting. With some background music and maybe some basic bgs, this could easily create enjoyable games. But maybe instead of having to type commands, a list of commands should be visible on the screen at all times. For example, if you're playing on Android, typing every time would be pretty annoying.

Re: Text Adventure Engine for Ren'Py

Posted: Fri Oct 04, 2019 5:54 pm
by Hseo
NaeemBolchhi wrote:
Wed Sep 25, 2019 6:02 am
This is really interesting. With some background music and maybe some basic bgs, this could easily create enjoyable games. But maybe instead of having to type commands, a list of commands should be visible on the screen at all times. For example, if you're playing on Android, typing every time would be pretty annoying.
It's an old system / game type.
Where you play by writing your answer instead of clicking on visible button.
Some have eastern eggs answer.

Thanks op!

Re: Text Adventure Engine for Ren'Py

Posted: Fri Oct 04, 2019 6:10 pm
by Imperf3kt
Hseo wrote:
Fri Oct 04, 2019 5:54 pm
NaeemBolchhi wrote:
Wed Sep 25, 2019 6:02 am
This is really interesting. With some background music and maybe some basic bgs, this could easily create enjoyable games. But maybe instead of having to type commands, a list of commands should be visible on the screen at all times. For example, if you're playing on Android, typing every time would be pretty annoying.
It's an old system / game type.
Where you play by writing your answer instead of clicking on visible button.
Some have eastern eggs answer.

Thanks op!
There were some upgrades to the genre that included a list of available commands displayed on screen to take out the guessing factor, but I would agree that the attraction to this style of game is indeed in the writing your own answer rather than pressing a button.