28 Room Backgrounds ( & a few more) [CCA-NC]

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OokamiKasumi
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28 Room Backgrounds ( & a few more) [CCA-NC]

#1 Post by OokamiKasumi »

License: Creative Commons Attribution-NonCommercial
-- Non-commercial use please, and credit me somewhere in your game. Other than that, you may use them for anything you like, in any way you like. All I ask is that you don't Sell them.

28 Rooms
-- PNGs, all art-filtered to fit with hand-drawn sprites.
-- Most windows are Transparent so that you can set your own backgrounds and time of day.

Download from
MediFire:
http://www.mediafire.com/?ztzkfg4g57h033q

or
SkyDrive:
zip file 01 14 images 25mb
zip file 02 14 images 30mb

These were originally photo-manipulations made by me. Some of which were used in my Hidden Object game, Madaline's Misplaced Miscellany. All are 1280 wide, but height varies -- drastically.

Examples:
There is a Night version of this room too.
bedroom_02day.png
Curtains are semi-transparent.
Tea.png
a kitchen
Kitchen.png
Windows are transparent.
library03.png
And a few more!
Chaise02.jpg
parlor01b.jpg
Poster art by Ayame Kojima
Poster art by Ayame Kojima
LeatherChair2.jpg
Example:
CrazyAuthor2.jpg
Enjoy!
Last edited by OokamiKasumi on Mon Jan 28, 2013 6:49 pm, edited 6 times in total.
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Onomatopoeia
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Re: 28 Rooms [CCA-NC]

#2 Post by Onomatopoeia »

These are all very nice, thank you for taking the time to put them up to share with all of us.

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OokamiKasumi
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Re: 28 Rooms [CCA-NC]

#3 Post by OokamiKasumi »

Onomatopoeia wrote:These are all very nice, thank you for taking the time to put them up to share with all of us.
My pleasure. I'm glad you like them. :)
Ookami Kasumi ~ Purveyor of fine Smut.
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"No amount of great animation will save a bad story." -- John Lasseter of Pixar

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Re: 28 Rooms [CCA-NC]

#4 Post by Coren »

Are they really filtered photos? They look so beautifully painted! Please do share your skills! *_*

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Ziassan
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Re: 28 Rooms [CCA-NC]

#5 Post by Ziassan »

Eh.. I was going to reply "Wow, great painting skills, thanks for these wonderful creations" but just realized you said it was filtered photos.
Still impressive, but in another way - it looks really drawn, I wonder how you did that.

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Re: 28 Rooms [CCA-NC]

#6 Post by CheeryMoya »

OokamiKasumi posted a part of her method for filtering photos like this in this thread. It isn't the full process, so you'll have to experiment with it to get your own results.

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OokamiKasumi
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Re: 28 Rooms [CCA-NC]

#7 Post by OokamiKasumi »

Yep, they were all made by combining SketchUp models with textures, and furniture images in Photoshop then Art-Filtered to look like paintings. The link posted is indeed the outline of how I do it.

Thank you for posting the link, CheeryMoya!

A slightly more detailed tutorial can be found on my visual novel blog:
http://darkeroticagames.blogspot.com/20 ... -tale.html
Ookami Kasumi ~ Purveyor of fine Smut.
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OokamiKasumi
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Re: 28 Rooms [CCA-NC]

#8 Post by OokamiKasumi »

More rooms you can play with!
-- Also CC-NC, non-commercial use please, and credit me. Other than that, fold, spindle or mutilate as you please. :)

1024x768
chaise lounge
chaise lounge
1024x768
Leather Chair
Leather Chair
1024x768
Parlor
Parlor
Ookami Kasumi ~ Purveyor of fine Smut.
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Re: 28 Rooms -- Backgrounds ( & a few more) [CCA-NC]

#9 Post by fioricca »

asfhgsd oh my goodness everything here is amazing and gorgeous *q* I really love the painterly feel they have. Also, Ayano Kojima art! 8D Bookmarking this; thank you so much and good work!

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OokamiKasumi
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Re: 28 Rooms -- Backgrounds ( & a few more) [CCA-NC]

#10 Post by OokamiKasumi »

fioricca wrote:asfhgsd oh my goodness everything here is amazing and gorgeous *q* I really love the painterly feel they have. Also, Ayano Kojima art! 8D Bookmarking this; thank you so much and good work!
I'm so glad you like them!
-- They're made from photo-manipulations, but bare photos don't quite look right with drawn characters, so I art-filtered them to look more like backdrop paintings.

I'm a die-hard Ayano Kojima fan.
-- Now you can see why I can't allow these to be used in commercial games.
Ookami Kasumi ~ Purveyor of fine Smut.
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Re: 28 Rooms -- Backgrounds ( & a few more) [CCA-NC]

#11 Post by PyTom »

I'm a die-hard Ayano Kojima fan.
-- Now you can see why I can't allow these to be used in commercial games.
[/quote]

I'm a little confused here. Whose copyrights are in these?
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OokamiKasumi
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Re: 28 Rooms -- Backgrounds ( & a few more) [CCA-NC]

#12 Post by OokamiKasumi »

PyTom wrote:
I'm a die-hard Ayano Kojima fan.
-- Now you can see why I can't allow these to be used in commercial games.
I'm a little confused here. Whose copyrights are in these?
I put them together in Photoshop then art filtered them. This makes them mine. However, that last image includes a painting created by a specific artist. (The others don't.) As long as the background isn't used Commercially, no one will care that I doctored an existing piece of art.

However, if this is a problem I can remove that painting from the image?
LeatherChair2.jpg
Ookami Kasumi ~ Purveyor of fine Smut.
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Re: 28 Rooms [CCA-NC]

#13 Post by athenastar17 »

OokamiKasumi wrote:Yep, they were all made by combining SketchUp models with textures, and furniture images in Photoshop then Art-Filtered to look like paintings. The link posted is indeed the outline of how I do it.

Thank you for posting the link, CheeryMoya!

A slightly more detailed tutorial can be found on my visual novel blog:
http://darkeroticagames.blogspot.com/20 ... -tale.html
Waaaaaaaah, I love SketchUp! I use it all the time for manga backgrounds, but I guess I didn't think to do it for VNs. Pretty stupid NOT to realize this, now that I think of it....

But your filtering effects are really special. I have trouble getting proper lighting effects when I do things in SketchUp and end up doing really roundabout things that, in the end, can look a bit forced...but every background here is beautiful.

I'm guessing the models aren't all yours? That might be another reason for non-commercial, but it's completely legitimate to have these in such (beautifully) filtered scenes for personal projects, especially if they were posted in the warehouse to begin with (that kind of removes all claims to it).
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OokamiKasumi
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Re: 28 Rooms [CCA-NC]

#14 Post by OokamiKasumi »

athenastar17 wrote:
OokamiKasumi wrote:Yep, they were all made by combining SketchUp models with textures, and furniture images in Photoshop then Art-Filtered to look like paintings.
Waaaaaaaah, I love SketchUp! I use it all the time for manga backgrounds, but I guess I didn't think to do it for VNs. Pretty stupid NOT to realize this, now that I think of it...
Uncle Mugen pretty much solidly uses SketchUp for his backgrounds, and he doesn't art filter them at all. He does however, Render them in another program.
athenastar17 wrote:But your filtering effects are really special. I have trouble getting proper lighting effects when I do things in SketchUp and end up doing really roundabout things that, in the end, can look a bit forced...but every background here is beautiful.
Thank you! However, I do all my lighting effects in Photoshop -- the hard way: Multiply for shadows, and Overlay for light.
athenastar17 wrote:I'm guessing the models aren't all yours...?
It's the furniture and object photos that aren't mine, but because they are art filtered, and in grouping they didn't originally come in, that's far enough from the originals to make them mine. It only takes a 20% change to make them mine under the "fair usage" copyright law.
Ookami Kasumi ~ Purveyor of fine Smut.
Most recent Games Completed: For ALL my completed games visit: DarkErotica Games

"No amount of great animation will save a bad story." -- John Lasseter of Pixar

silverstez
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Re: 28 Rooms -- Backgrounds ( & a few more) [CCA-NC]

#15 Post by silverstez »

Thank you

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