This section is for people to post assets that people can use in their games. Everything here should have a creative commons or other open license, or be in the public domain.
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Giovedi
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#16
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by Giovedi » Thu Nov 20, 2014 12:03 pm
New WIP: Wooden!
A simple, unobtrusive design for a simple, unobtrusive game, taking cues from Mother nature.
As always, thanks for your support everyone!
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octacon100
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#17
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by octacon100 » Thu Nov 20, 2014 1:30 pm
Wow, these are really cool! Keep up the good work!
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Hasuko
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#18
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by Hasuko » Thu Nov 20, 2014 4:45 pm
Thank you! The blue one is perfect but I think I'll replace the heart with a little UFO so thanks for making them editable.

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Giovedi
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#19
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by Giovedi » Thu Nov 20, 2014 5:12 pm
No problem! The psd files are yours to mess with.
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Hasuko
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#20
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by Hasuko » Thu Nov 20, 2014 5:16 pm
Quick question! I don't see the text box PSD in the pack. Is it not included?
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Giovedi
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#21
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by Giovedi » Thu Nov 20, 2014 5:24 pm
It isn't? Hmm, that's strange... I wonder if I forgot it. It might be an included element in the main psd? If not, I'll personally edit out the heart for you. I'm not sure how the psd got lost...
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Hasuko
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#22
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by Hasuko » Thu Nov 20, 2014 5:26 pm
There are only 3 PSDs in the folder - mainmenu, prefs, and saveload. I looked through the other folders and didn't see it but maybe I'm blind? XD
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Giovedi
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#23
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by Giovedi » Thu Nov 20, 2014 5:45 pm
Oh darn. It must've gotten lost. I'll edit out what needs to be edited out.
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Hasuko
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#24
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by Hasuko » Thu Nov 20, 2014 5:47 pm
Thanks so much! Now to read documentation on how to make it work.. haha I really have no experience in Ren'Py! XD
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Giovedi
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#25
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by Giovedi » Fri Nov 21, 2014 7:22 am
Ah, looks like the little heart and the textbox template are already separate image files in the textbox folder. Just edit it out of the code when you figure out how.

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Hasuko
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#26
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by Hasuko » Fri Nov 21, 2014 8:24 pm
Oh, there they are! Thanks.
What's the best way you recommend? Loading up the GUI as a Ren'Py project and pulling the code out?
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Giovedi
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#27
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by Giovedi » Sat Nov 22, 2014 1:34 am
I'd just copy the UI folder and rename everything and code in that since the images and whatnot ate already in the right folders :3c
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Hasuko
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#28
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by Hasuko » Sun Nov 23, 2014 9:54 pm
Hi Gio,
The "do you want to quit?" yes/no options are reversed - clicking no quits the game while "yes" returns you to it. Just thought you should know!
EDIT: is there a way to make the gel heart thing disappear when someone is talking? I have sprites that appear on the side and it covers them slightly. I'm not sure which piece of the code to edit.
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HimawariChiyako
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#29
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by HimawariChiyako » Thu Nov 27, 2014 11:47 pm
Hi Gio,
Do you know how to change the logo at the main menu (f0r the blue one)? I kinda got confused here, thanks in advance!
(I'm kinda beginner at this thing..)
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Giovedi
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#30
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by Giovedi » Wed Dec 03, 2014 6:14 am
Hi guys,
sorry I disappeared for awhile! I had some RL and commission stuff to take care of.
Anyway, the logo is an image. You'll have to replace the image file with a logo of your own, that's all!
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