Deji's Resources - something new for a change, lol

This section is for people to post assets that people can use in their games. Everything here should have a creative commons or other open license, or be in the public domain.
Message
Author
User avatar
mugenjohncel
Hentai Poofter
Posts: 2121
Joined: Sat Feb 04, 2006 11:13 pm
Organization: Studio Mugenjohncel
Location: Philippines
Contact:

Re: Deji's Resources

#16 Post by mugenjohncel »

- CONTENT NO LONGER RELEVANT -
Last edited by mugenjohncel on Wed Jan 26, 2011 3:45 am, edited 2 times in total.

Jake
Support Hero
Posts: 3826
Joined: Sat Jun 17, 2006 7:28 pm
Contact:

Re: Deji's Resources

#17 Post by Jake »

mugenjohncel wrote: What program did you use to render those?...
I couldn't say for sure, but it looks quite a bit like SketchUp to me.
Server error: user 'Jake' not found

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources

#18 Post by Deji »

Actually it's 3DStudio Max 2008, wih Ink and Paint material, and defaultrendering. I think I placed either an omni or a target spot light on the outside.... And the views were taken with a Target camera.
I made all the objects by myself too using cilinders, boxes and booleans XD; And a tiny bit of Edit Mesh and Mesh smooth too.

3DSMax is the only program I know how to use because I was taught basically a couple of years ago ^^; I have no idea how to work in other programs X_X; I tried downloading blender and it was like... chinese for me XD;
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

Kura
Regular
Posts: 193
Joined: Fri Jan 04, 2008 4:43 am
Completed: Chasing the Sun
Projects: RESET
Contact:

Re: Deji's Resources

#19 Post by Kura »

Celeste looks awesome! I doubt I'll ever make use of her, because I have been trying to use my own art, but it's really a nice set, and it looks like you could make a rather diverse range of charactes with her. Yay! The interchangable front/back hair was a nice idea, too.
Devblog :: Kura's VN Projects and Resources
Complete Chasing the Sun [a meditation on light] :: In Progress RESET [guilt, love, existentialism, and video games]

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources

#20 Post by Deji »

Thanks Kura! ^^

I was procrastinating from making BGs and working on comissions, so I decided to start cleaning Celeste.
Instead of cleaning the lineart of each thing, I'm redrawing everythingwith the tablet, with the rough scanned linearts as a guide.
I'm also adding multiply layers for each element to make the shading, so basically in case you want to change the color of anything (hair, eyes, skin or clothing) you just change the colors in the "elementname_col" layer and you won't have to touch the shading ^^
I think it's coming out quite nice =3
Here it is an example of ho it looks when you play around with the colors and keep the original shadow layer:

Image

Once I'm done, I'll play around a bit and I'll make a couple of PNG sets based in Celeste, for people not wanting/knowing how/too lazy to play around with the PSD doll.
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources

#21 Post by Deji »

Celeste has been completed and released! =D
Check the first post for the download links ^^
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

Re: Deji's Resources - (Celeste released!)

#22 Post by DaFool »

Thank you very much!

I'm overwhelmed by the number of choices for customizability!
Now I'm REALLY tempted to participate in Nanoreno just to 'use' her.

Is it okay if I modify her to the point that it isn't recognizably Celeste anymore? (I'll give original credit of course).

EDIT: On second thought, there's just no way I'd want to ruin the design. It's just well-balanced. (It beats Tsuina's design anyday if you ask me.). Maybe I'll just stick to changing clothes and colors.

[rambling]
Also, come to think of it, this is a very versatile character design... way more versatile than *cough* the designer of Gundam Seed characters who can be found in other anime that don't suit their design. I think what I'm trying to say is if a creator then concentrates on backgrounds and music (having the bulk of the design load taken off him/her by such contribution), then the resulting story will benefit from the initial attractor of polished character art, but with the bulk of atmosphere provided by the music and bg. As an example, say if Fantastic Children had this character design instead of the crappy ones they had -- with the background art and music, it would have been an anime I would have followed till the very end.[/rambling]

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources - (Celeste released!)

#23 Post by Deji »

I'm SO glad you liked it that much =D
And I'd love to see her in a game ^___^!!!

I'll be making another sprite soon. I'll put up a poll, becasue I cannot decide what kind of character I want to draw =X;;
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

User avatar
Samu-kun
King of Moé
Posts: 2262
Joined: Mon Sep 03, 2007 3:49 pm
Organization: Love in Space Inc
Location: United States
Contact:

Re: Deji's Resources - Celeste released! + Poll

#24 Post by Samu-kun »

Wow, she looks so amazing! Unfortunately, I will not be able to use her since I don't have Photoshop... Awww.... Too bad. >_<;

User avatar
PyTom
Ren'Py Creator
Posts: 16088
Joined: Mon Feb 02, 2004 10:58 am
Completed: Moonlight Walks
Projects: Ren'Py
IRC Nick: renpytom
Github: renpytom
itch: renpytom
Location: Kings Park, NY
Contact:

Re: Deji's Resources - Celeste released! + Poll

#25 Post by PyTom »

I'll note that she seems to work just fine in the GIMP.
Supporting creators since 2004
(When was the last time you backed up your game?)
"Do good work." - Virgil Ivan "Gus" Grissom
Software > Drama • https://www.patreon.com/renpytom

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources - Celeste released! + Poll

#26 Post by Deji »

You just need a program that:

- Opens PSD files (Photoshop, Corel Painter, Open Canvas, the GIMP, or other)
- Supports layers
- Supports layer transparency

And for the open version you need all of the above plus support for layer mode "multiply" for the shading. And that's pretty much it =3
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

User avatar
sake-bento
Eileen-Class Veteran
Posts: 1909
Joined: Sat Jan 26, 2008 5:58 pm
Completed: http://sakevisual.com/games.html
Projects: Every Sunrise, Shinsei
Organization: sakevisual
Tumblr: sakevisual
Deviantart: sakevisual
itch: sakevisual
Contact:

Re: Deji's Resources - Celeste released! + Poll

#27 Post by sake-bento »

Celeste looks really really nice. owo I voted for a cute guy because I think he would go well with her. XD

I'd definitely be interested in seeing someone make a game using her. She looks like she could be a really interesting character.

User avatar
DaFool
Lemma-Class Veteran
Posts: 4171
Joined: Tue Aug 01, 2006 12:39 pm
Contact:

Re: Deji's Resources - Celeste released! + Poll

#28 Post by DaFool »

RESISTANCE IS FUTILE
- the Vocalorg

Celeste has been assimilated. :shock:

(I was going to make a Hatsune Miku fangame, until I realized my 'trial period' has expired. :( )
Attachments
Celeste_hatsune.jpg

monele
Lemma-Class Veteran
Posts: 4101
Joined: Sat Oct 08, 2005 7:57 am
Location: France
Contact:

Re: Deji's Resources - Celeste released! + Poll

#29 Post by monele »

Aww, Celestu :). I haven't looked at the file yet : how much did you customize here?

User avatar
Deji
Cheer Idol; Not Great at Secret Identities
Posts: 1592
Joined: Sat Oct 20, 2007 7:38 pm
Projects: http://bit.ly/2lieZsA
Organization: Sakevisual, Apple Cider, Mystery Parfait
Tumblr: DejiNyucu
Deviantart: DejiNyucu
Location: Chile
Contact:

Re: Deji's Resources - Celeste released! + Poll

#30 Post by Deji »

oh my XD;;; Vocaloid Celeku!
that's a good one, Da Fool! =D
good work customizing Celeste! *thumbs up*
Image
Tumblr | Twitter
Forever busy :')
When drawing something, anything, USE REFERENCES!! Use your Google-fu!
Don't trust your memory, and don't blindly trust what others teach you either.
Research, observation, analysis, experimentation and practice are the key! (:

Post Reply

Who is online

Users browsing this forum: No registered users