RenPy HotSpot Tool

This section is for people to post assets that people can use in their games. Everything here should have a creative commons or other open license, or be in the public domain.
Message
Author
User avatar
Discostar
Regular
Posts: 40
Joined: Mon Mar 10, 2014 10:29 am
Contact:

Re: RenPy HotSpot Tool

#31 Post by Discostar » Sun Dec 04, 2016 4:37 pm

I've never meant this more in my entire life: God bless you. You are a saint.

User avatar
AsHLeX
Veteran
Posts: 489
Joined: Wed Dec 25, 2013 1:09 pm
Completed: Starlight Dreamers, Mysterious Melody, Town of Memories, Marked, To Fly, The Change, Him From The Past, A Forgotten Memory
Projects: Cafe Mysteria
Location: Malaysia
Contact:

Re: RenPy HotSpot Tool

#32 Post by AsHLeX » Thu Dec 08, 2016 8:13 am

I'm making a visual novel that heavily relies on imagemaps and I can't put in words how thankful I am for this. It's so, so much help!!! <3 <3 <3
Thank you!!!~
Image

User avatar
Banya
Regular
Posts: 106
Joined: Mon Mar 21, 2016 8:42 am
Projects: Spellbound
itch: banya
Location: Italy
Contact:

Re: RenPy HotSpot Tool

#33 Post by Banya » Thu Dec 08, 2016 11:15 am

marry me!
seriously, bless you for the tool! *_*

yashleo21
Newbie
Posts: 1
Joined: Tue Sep 04, 2018 11:43 pm
Contact:

About the X position generated by this tool

#34 Post by yashleo21 » Tue Sep 04, 2018 11:48 pm

Hi! I would like to know what I'm doing wrong with this tool.

When I create a hotspot, the generated values are basically coordinates of top right x and y while the width and height values are correct. When I use the move tool to reposition the hotspot into it's original place, the tool gives correct coordinates (upper left). Is this a compatibility issue with my Windows (Windows 10) or what am I exactly doing wrong since it'll be tedious to reposition the hotspot with every image.

Thanks.

User avatar
DangKem
Newbie
Posts: 19
Joined: Fri Apr 17, 2015 1:58 am
Contact:

Re: RenPy HotSpot Tool

#35 Post by DangKem » Sat Nov 10, 2018 6:07 pm

Sorry for the late response. Would you possibly be able to make a video of what is happening?

User avatar
DangKem
Newbie
Posts: 19
Joined: Fri Apr 17, 2015 1:58 am
Contact:

Update in Progress

#36 Post by DangKem » Mon Dec 31, 2018 3:13 pm

It has been a while and after something was brought to my attention I have decided to redo the tool in a different engine that provides me more freedom of coding. So it is now back to a W.I.P.
RenpyHotspotToolRemake.JPG

User avatar
DangKem
Newbie
Posts: 19
Joined: Fri Apr 17, 2015 1:58 am
Contact:

Re: RenPy HotSpot Tool

#37 Post by DangKem » Sat Jan 05, 2019 3:43 am

So have version 2 of Renpy Hotspot Tool and now you can save the hotspots you lay down to load up at a later time. Also, the script will be generated into a rpy file to be modified to your liking. Also, when you attach a script to the hotspots it will turn green to indicate a script is attached to it.
INdicationofScriptSet.JPG
Type of script generated:
SampleScript.JPG
Then test in Renpy by replacing the Question script
HotspotToolTest.gif
You can download the new version here:
https://app.box.com/s/v2sulya4nh8dm4v9nq1rqm19rpb2jwse

Unfortunately, this is for windows only. (For right now.)

estatistics
Newbie
Posts: 3
Joined: Thu Mar 07, 2019 2:46 pm
Github: estatistics
Contact:

Re: RenPy HotSpot Tool

#38 Post by estatistics » Thu Mar 07, 2019 3:38 pm

Very handful tool! Bravo! Thank you!

User avatar
4nh
Newbie
Posts: 14
Joined: Wed Oct 12, 2016 12:30 am
Contact:

Re: RenPy HotSpot Tool

#39 Post by 4nh » Fri Jan 03, 2020 10:49 pm

DangKem wrote:
Sat Jan 05, 2019 3:43 am
So have version 2 of Renpy Hotspot Tool and now you can save the hotspots you lay down to load up at a later time. Also, the script will be generated into a rpy file to be modified to your liking. Also, when you attach a script to the hotspots it will turn green to indicate a script is attached to it.
Oh my! I love you so MUCH ^O^~! Although I use a Mac and can't use your new version yet >.< (sometimes I regret switching to a Mac!) Maybe if you have a MacOS version someday hi hi. Anyways, I'm amazed that you stuck around to improve this tool even now, thanks a bunch, DangKem. ~^.^~

User avatar
Treladonia
Newbie
Posts: 4
Joined: Sat Oct 12, 2019 4:17 pm
Organization: Kuehler Corrada Productions
Deviantart: Journie
itch: treladon
Contact:

Re: RenPy HotSpot Tool

#40 Post by Treladonia » Wed May 27, 2020 10:44 pm

Wow, this thing is awesome. Great job. Didn't mean to find this, but it is actually really handy and works very smoothly.
The Tasks of Messengers & Guardians: Chapter 1

"We are the times. Such as we are, such are the times."

User avatar
NeoGeonode
Newbie
Posts: 4
Joined: Thu Jun 14, 2018 12:07 pm
Completed: TBD
Projects: TBD
Contact:

Re: RenPy HotSpot Tool

#41 Post by NeoGeonode » Thu Jun 25, 2020 12:05 am

Amazing job!

Just a question. I would like to use this on a commercial project, so:

Do you have a usage disclaimer?
Am I will be able by usage disclaimer to pipeline your tool in my toolchain?

And of course,

If I will look to do a derivate tool from yours, which will be the restrictions?

Thanks!
NeoGeonode

:!: People is looking for new experiences, that gives them knowledge, experience and of course, money whereas.

User avatar
DangKem
Newbie
Posts: 19
Joined: Fri Apr 17, 2015 1:58 am
Contact:

Re: RenPy HotSpot Tool

#42 Post by DangKem » Thu Jun 25, 2020 8:25 pm

The only thing I would have to say about usage is it can't be repackage and sold as-is since it was given free. And have no issues with derivatives.

User avatar
Trafagal
Regular
Posts: 50
Joined: Mon Apr 29, 2019 9:32 am
Contact:

Re: RenPy HotSpot Tool

#43 Post by Trafagal » Wed Jul 01, 2020 5:35 am

Hmm...

Not sure if I forgot something. After I saved the loaded Base image and the Hover image, how do I generate the codes out?

Thank you

Post Reply

Who is online

Users browsing this forum: No registered users