1080p wipes (image dissolve transitions)
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rayminator
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Re: 1080p wipes (image dissolve transitions)
can you try and make point of view opening and closing of the eyes?
- Kia
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Re: 1080p wipes (image dissolve transitions)
This one is an eyes shape effect: viewtopic.php?f=52&t=37628&start=15#p498125rayminator wrote: ↑Thu Oct 22, 2020 11:23 amcan you try and make point of view opening and closing of the eyes?
you can reverse it to achieve a closing effect as well.
If it's not what you have in mind, please describe how the effect should look and I'll try to make it.
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rayminator
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Re: 1080p wipes (image dissolve transitions)
okay thanks how do you reverse?Kia wrote: ↑Thu Oct 22, 2020 4:15 pmThis one is an eyes shape effect: viewtopic.php?f=52&t=37628&start=15#p498125rayminator wrote: ↑Thu Oct 22, 2020 11:23 amcan you try and make point of view opening and closing of the eyes?
you can reverse it to achieve a closing effect as well.
If it's not what you have in mind, please describe how the effect should look and I'll try to make it.
I figure it out

Re: 1080p wipes (image dissolve transitions)
I seem to be having trouble activating these, i put only the wipe i want with the scripts in the game folder and nothing happens. I put the whole folder same. Do i need to declare it in the game script or in the options first?
well i found a file and rpy that works, but when i put one of my own i either get a "tab character are not allowed when i edit the rpy with notepad++ " or something about "cant call int object" so the ? now is how to add custom transitions. Atm i just rename the transitions to whatever name is in the rpy
edit: problem solved with another editor all works great!
well i found a file and rpy that works, but when i put one of my own i either get a "tab character are not allowed when i edit the rpy with notepad++ " or something about "cant call int object" so the ? now is how to add custom transitions. Atm i just rename the transitions to whatever name is in the rpy
edit: problem solved with another editor all works great!
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Manwards84
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Re: 1080p wipes (image dissolve transitions)
Do you mind if I ask how you reversed the effect? I can get the eye opening effect, but am brand new to Ren'Py and can't figure out how to reverse it.rayminator wrote: ↑Thu Oct 22, 2020 4:38 pmokay thanks how do you reverse?Kia wrote: ↑Thu Oct 22, 2020 4:15 pmThis one is an eyes shape effect: viewtopic.php?f=52&t=37628&start=15#p498125rayminator wrote: ↑Thu Oct 22, 2020 11:23 amcan you try and make point of view opening and closing of the eyes?
you can reverse it to achieve a closing effect as well.
If it's not what you have in mind, please describe how the effect should look and I'll try to make it.
I figure it out
![]()
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rayminator
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Re: 1080p wipes (image dissolve transitions)
you can try these I can remember witch one I usedManwards84 wrote: ↑Mon Feb 22, 2021 9:10 pmDo you mind if I ask how you reversed the effect? I can get the eye opening effect, but am brand new to Ren'Py and can't figure out how to reverse it.rayminator wrote: ↑Thu Oct 22, 2020 4:38 pmokay thanks how do you reverse?Kia wrote: ↑Thu Oct 22, 2020 4:15 pm
This one is an eyes shape effect: viewtopic.php?f=52&t=37628&start=15#p498125
you can reverse it to achieve a closing effect as well.
If it's not what you have in mind, please describe how the effect should look and I'll try to make it.
I figure it out
![]()
Code: Select all
$ eye = ImageDissolve("wipes/eye.png", 2, ramplen=128, reverse=False, time_warp=eyewarp)
$ eye2 = ImageDissolve("wipes/eye.png", 2, ramplen=128, reverse=True, time_warp=eyewarp)
$ eye3 = ImageDissolve("wipes/eye3.png", 5, 5)
$ eye4 = ImageDissolve("wipes/eye3.png", 5, 5, ramplen=128, reverse=True, time_warp=eyewarp)-
Manwards84
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Re: 1080p wipes (image dissolve transitions)
Thanks for this!rayminator wrote: ↑Tue Feb 23, 2021 5:04 amyou can try these I can remember witch one I used
Code: Select all
$ eye = ImageDissolve("wipes/eye.png", 2, ramplen=128, reverse=False, time_warp=eyewarp) $ eye2 = ImageDissolve("wipes/eye.png", 2, ramplen=128, reverse=True, time_warp=eyewarp) $ eye3 = ImageDissolve("wipes/eye3.png", 5, 5) $ eye4 = ImageDissolve("wipes/eye3.png", 5, 5, ramplen=128, reverse=True, time_warp=eyewarp)
I got these working last night, and am looking forward to going through my VN so far and adding in various new transitions. They will really enhance some of my scenes. Thanks so much for doing these OP; your name will be in the credits section of my game when it's finished.
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