This section is for people to post assets that people can use in their games. Everything here should have a creative commons or other open license, or be in the public domain.
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XxrenxX
- Veteran
- Posts: 267
- Joined: Tue Oct 02, 2012 2:40 am
- Projects: Chasing
- Deviantart: bara-ettie
- Location: Canada
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Contact:
#1
Post
by XxrenxX » Wed May 15, 2019 1:07 am
I like playing around with various GUI and images for my own projects but a bunch end up never being used. So I'm posting what I don't plan to use here for anyone to use.
- You don't have to link back, but credit me using my art name Bara-Ettie and not my name on here.
- Most screens and GUI assets are for 1280x720 dimension.
Content will be a mix of GUI, and probably simple sprites. Can't promise to do requests but if I see something that catch's my interest or I have time I can try and create something simple for you.
Contents:
So you don't have to scroll but can click here to get to what is of interest. Obviously will be more useful once more posts added.
- Dialogue Box's (This Post)
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Attachments
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- Dark Dialogue Box
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- comp_box.png
- Computer Style Dialogue Box
- (2.82 KiB) Not downloaded yet
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- Old Paper Dialogue Box
Last edited by
XxrenxX on Sun Nov 10, 2019 4:22 pm, edited 8 times in total.
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XxrenxX
- Veteran
- Posts: 267
- Joined: Tue Oct 02, 2012 2:40 am
- Projects: Chasing
- Deviantart: bara-ettie
- Location: Canada
-
Contact:
#2
Post
by XxrenxX » Sat Nov 09, 2019 10:51 pm
Save / Load Screen
Making a new screen so here is my old one I no longer wish to keep. Feel free to edit the images as needed.
- Please test run your game after implementing.
- You may need to tweak your GUI or this code.
Code: Select all
screen save():
tag menu
use file_slots(_("Save"))
screen load():
tag menu
use file_slots(_("Load"))
screen file_slots(title):
default page_name_value = FilePageNameInputValue(pattern=_("Page {}"),
auto=_("Automatic saves"), quick=_("Quick saves"))
imagemap:
ground "gui/BG/Data_Page.png"
hover "gui/BG/Data_Page_H.png"
hotspot (1014,56,165,36) action Return()
## The grid of file slots.
grid gui.file_slot_cols gui.file_slot_rows: #4x4
style_prefix "slot"
xpos 330 ypos 128
xspacing 37 yspacing 13
for i in range(gui.file_slot_cols * gui.file_slot_rows):
$ slot = i + 1
button:
action FileAction(slot)
has vbox
add FileScreenshot(slot) xalign 0.5
text FileTime(slot, empty=_("empty slot")) ypos -10 style "slot_time_text"
key "save_delete" action FileDelete(slot)
## Buttons to access other pages.
hbox:
style_prefix "page"
xpos 18
spacing 20
for page in range(1, 6): #Pages 1 to 5
textbutton "[page]" ypos 517 action FilePage(page)
for page in range(6, 11): #Pages 6 to 10
textbutton "[page]" xpos -205 ypos 549 action FilePage(page)
if config.has_autosave:
textbutton _("{#auto_page}Auto") xpos -425 ypos 612 action FilePage("auto")
if config.has_quicksave:
textbutton _("{#quick_page}Quick") xpos -425 ypos 612 action FilePage("quick")
style page_button is gui_button
style page_button_text is gui_button_text
style slot_button is gui_button
style slot_button_text is gui_button_text
style slot_time_text is slot_button_text
style slot_name_text is slot_button_text
style page_button:
properties gui.button_properties("page_button")
style page_button_text:
properties gui.button_text_properties("page_button")
style slot_button:
properties gui.button_properties("slot_button")
style slot_button_text:
properties gui.button_text_properties("slot_button")
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Attachments
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- Hover Image
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- Ground Image
Last edited by
XxrenxX on Sun Nov 10, 2019 4:21 pm, edited 1 time in total.
-
XxrenxX
- Veteran
- Posts: 267
- Joined: Tue Oct 02, 2012 2:40 am
- Projects: Chasing
- Deviantart: bara-ettie
- Location: Canada
-
Contact:
#3
Post
by XxrenxX » Sun Nov 10, 2019 3:55 pm
Old AF Sprites
Some old sprites I will no longer be using as I no longer draw like this. Feel free to name them whatever. These characters do exist in my current project but their appearance and attire has changed enough that I no longer care if these get used by others.
All downloads in attachments.
Character D:
24 Images | 12 Expressions per Outfit
Dimensions: 385 x 602 Pixels
Character J:
18 Images | 9 Expressions per Outfit
Dimensions: 478 x 600 Pixels
Character N:
6 Images | 6 Expressions
Dimensions: 350 x 600 Pixels

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Attachments
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- N.zip
- N Sprite
- (841.96 KiB) Downloaded 16 times
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- J.zip
- J Sprite
- (2.69 MiB) Downloaded 13 times
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- D.zip
- D Sprite
- (3.04 MiB) Downloaded 15 times
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