Ettie's Unused Assets [CC BY-ND]

This section is for people to post assets that people can use in their games. Everything here should have a creative commons or other open license, or be in the public domain.
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XxrenxX
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Ettie's Unused Assets [CC BY-ND]

#1 Post by XxrenxX » Wed May 15, 2019 1:07 am

I like playing around with various GUI and images for my own projects but a bunch end up never being used. So I'm posting what I don't plan to use here for anyone to use.
  • You don't have to link back, but credit me using my art name Bara-Ettie and not my name on here.
  • Most screens and GUI assets are for 1280x720 dimension.
Content will be a mix of GUI, and probably simple sprites. Can't promise to do requests but if I see something that catch's my interest or I have time I can try and create something simple for you.


Contents: So you don't have to scroll but can click here to get to what is of interest. Obviously will be more useful once more posts added.
  • Dialogue Box's (This Post)
Attachments
dialoguebox_new01.png
Dark Dialogue Box
comp_box.png
Computer Style Dialogue Box
(2.82 KiB) Not downloaded yet
dialoguebox.png
Old Paper Dialogue Box
Last edited by XxrenxX on Sun Nov 10, 2019 4:22 pm, edited 8 times in total.

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XxrenxX
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Re: Ettie's Unused Assets [CC BY-ND]

#2 Post by XxrenxX » Sat Nov 09, 2019 10:51 pm

Save / Load Screen
Making a new screen so here is my old one I no longer wish to keep. Feel free to edit the images as needed.
  • Please test run your game after implementing.
  • You may need to tweak your GUI or this code.

Code: Select all

screen save():
    tag menu
    use file_slots(_("Save"))

screen load():
    tag menu
    use file_slots(_("Load"))

screen file_slots(title):
    default page_name_value = FilePageNameInputValue(pattern=_("Page {}"),
    auto=_("Automatic saves"), quick=_("Quick saves"))
    imagemap:
        ground "gui/BG/Data_Page.png"
        hover "gui/BG/Data_Page_H.png"

        hotspot (1014,56,165,36) action Return()

        ## The grid of file slots.
        grid gui.file_slot_cols gui.file_slot_rows: #4x4
            style_prefix "slot"
            xpos 330 ypos 128
            xspacing 37 yspacing 13

            for i in range(gui.file_slot_cols * gui.file_slot_rows):
                $ slot = i + 1
                button:
                    action FileAction(slot)
                    has vbox
                    add FileScreenshot(slot) xalign 0.5
                    text FileTime(slot, empty=_("empty slot")) ypos -10 style "slot_time_text"
                    key "save_delete" action FileDelete(slot)

        ## Buttons to access other pages.
        hbox:
            style_prefix "page"
            xpos 18
            spacing 20

            for page in range(1, 6): #Pages 1 to 5
                textbutton "[page]" ypos 517 action FilePage(page)
            for page in range(6, 11): #Pages 6 to 10
                textbutton "[page]" xpos -205 ypos 549 action FilePage(page)

            if config.has_autosave:
                textbutton _("{#auto_page}Auto") xpos -425 ypos 612 action FilePage("auto")
            if config.has_quicksave:
                textbutton _("{#quick_page}Quick") xpos -425 ypos 612 action FilePage("quick")

style page_button is gui_button
style page_button_text is gui_button_text

style slot_button is gui_button
style slot_button_text is gui_button_text
style slot_time_text is slot_button_text
style slot_name_text is slot_button_text

style page_button:
    properties gui.button_properties("page_button")

style page_button_text:
    properties gui.button_text_properties("page_button")

style slot_button:
    properties gui.button_properties("slot_button")

style slot_button_text:
    properties gui.button_text_properties("slot_button")
Attachments
Data_Page_H.png
Hover Image
Data_Page.png
Ground Image
Last edited by XxrenxX on Sun Nov 10, 2019 4:21 pm, edited 1 time in total.

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XxrenxX
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Posts: 265
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Re: Ettie's Unused Assets [CC BY-ND]

#3 Post by XxrenxX » Sun Nov 10, 2019 3:55 pm

Old AF Sprites
Some old sprites I will no longer be using as I no longer draw like this. Feel free to name them whatever. These characters do exist in my current project but their appearance and attire has changed enough that I no longer care if these get used by others.
All downloads in attachments.

Character D:
24 Images | 12 Expressions per Outfit
Dimensions: 385 x 602 Pixels
Image

Character J:
18 Images | 9 Expressions per Outfit
Dimensions: 478 x 600 Pixels
Image

Character N:
6 Images | 6 Expressions
Dimensions: 350 x 600 Pixels
Image
Attachments
N.zip
N Sprite
(841.96 KiB) Downloaded 1 time
J.zip
J Sprite
(2.69 MiB) Downloaded 1 time
D.zip
D Sprite
(3.04 MiB) Downloaded 2 times

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