Art critique and opinons

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Usagicha
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Art critique and opinons

#1 Post by Usagicha »

Ahhhh, hi, uh, i'm really new here and I want some help making my art better ԅ(≖‿≖ԅ)
There are so many wonderful artists here i'm sure you guys can tell me how to make my art nicer for my VN project OTL
(I have a problem with anatomy OTL i'm so sorry)

(sketchings for designs for a VN project idea)
http://i.imgur.com/ncmF8KI.png

(fanart for a friends comic)
http://i.imgur.com/4oediIA.png

(ideas for a VN group i'm in)
http://i.imgur.com/lq8ojSz.png

(ideas for my own VN... so sketchy ;_;)
http://i.imgur.com/rh7AAmd.png

(super basic dude I want to use as an insert to see does he work)
http://i.imgur.com/qv23cW4.png


(I like designing characters too much :( )
http://i.imgur.com/a2LpLKn.png

(also i'd love some tips for colouring that lovely crisp way VN's do.)

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Re: Art critique and opinons

#2 Post by dramspringfeald »

Before I begin, What Style are you using for a reference?


Face lengths are to long, eye's to high up, Moth too low, The nose...

Coloring is usually "cell shading" or Photoshop/Gimp or Sai.
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Usagicha
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Re: Art critique and opinons

#3 Post by Usagicha »

The style is just my own, it's a mish mash of stuff i've seen over the years OTL

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Re: Art critique and opinons

#4 Post by Kato »

At first I jumped straight into the same thing 'Too long, Too this, Too that' but come a minute later the style warmed up to me. It's similar to CLAMPs style (oh boy dem slenderman legs) which takes me a little bit to warm up to as well.

Your style isn't conventional anime style, no, but I think with a bit of refining and some practice with your shading they would turn out pretty good.
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Re: Art critique and opinons

#5 Post by Ant-san »

Well, while face lengths may be long, I really wouldn't want to comment on that since that may be the style you're developing... and yeah, there are good anime arts I've seen with that. Anyway, I do agree that the mouth's too low at some points.

btw, what program are you using? From what I see in your colored work, it looks like you were fond of air brush (if it's SAI, like mine) or blur tool or something of the like. Looking at many beginner artworks (as well as when I was just starting myself), those are what they commonly use... but try to experiment with other tools like pen for shading cause more or less, it'll bring better results that way.

Hope that helped ^^"
Last edited by Ant-san on Thu May 02, 2013 2:53 am, edited 1 time in total.
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Re: Art critique and opinons

#6 Post by MaiMai »

I think your style is fine and with more drawings it'll become refined. What will benefit it best though is if you work on your lineart since I think that's an area that needs the most improvement.
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Re: Art critique and opinons

#7 Post by Auro-Cyanide »

First, cute icon :D I love that webtoon.

I had a similar problem with long faces XD I think my main problem was I was making the nose too long and it was throwing of all of my proportions. I don't think yours are necessarily bad, but I think it can stop you from giving your characters a stronger presence. I kind of started to fix this by placing my facial features closer together.

Image

As for technique, I think that is more of a time thing. I don't think you are spending enough time to make finished works. Your lineart is messy, you don't block and your shading isn't strong. Being super impatient myself I can appreciate the fact it can be really hard to spend a lot of time on a single drawing, but it's usually worth it :)

Also, if you are are referring to cell shading when you talk about 'crisp' then that will come with polishing your lineart and colouring. With cell shading everything has to be clean and crisp to work, and so sketchy and soft brushes are usually out.

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Re: Art critique and opinons

#8 Post by arachni42 »

I'm in support of developing your style, but certain features distort more successfully than others. I think it's really, really hard to pull off eyes that are too high. I also think it will help if the jawline under the ear comes up. Here is a rough Photoshop edit I did to show what I mean:
Image

Note: I also moved his left eye (the one on our right) down a little bit in comparison to his right eye, to support the sense of a slight curvature to the face. The cheek squiggle probably ought to have come down a tad, too, but I didn't do that.

I also tried this to see if the high eyes and extra long nose could work:
Image

Basically, just the jawline and his left eye is moved here. This time I did take a second to move the squiggly down, too.

I think the squigglies are cute, btw.
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Re: Art critique and opinons

#9 Post by dramspringfeald »

Again, your eyes are to high and your mouths are too low

The eyes tend to start in the middle of the head not the top. here are some references for you. If need be I'll use my own head.
Image Image

Image Image

Image

Try using some real life references before moving on to anime and cartoons.
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Re: Art critique and opinons

#10 Post by 100puro »

You seem to be drawing these pretty fast and the sketches are unrefined so accurate feedback is hard to give when things are really rough... A possible mistake could just be because it was a quick sketch rather than you being unable to draw something. In general, most people will prefer lower set eyes and in modern or more recent styles, very low set eyes are quite popular. Also try to vary the angles you use because all the examples pictures have the same angle to their faces.

I find it interesting that many people are supporting your stylized faces because the impression I was getting was that you're trying to achieve a particular anime look (judging from your forum icon and that you want to make artwork like traditional VN's) but I could be wrong and looking into things too deeply.
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Re: Art critique and opinons

#11 Post by FatUnicornGames »

Image

Really try to keep the eyes in the center of the head. That is what is throwing things off even beyond the length of the heads.
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Re: Art critique and opinons

#12 Post by Cyrus »

Whatever the style, the ears are incorrect and that is what I think people feel as odd. The faces without ears look much better. Work on ears and your work will get a powerful upgrade :)
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