Game Art Assets. FeedBack?

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bluemayonase
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Game Art Assets. FeedBack?

#1 Post by bluemayonase » Wed Jul 20, 2016 11:08 am

Hello everyone!
Im currently working on character art for a game i've been developing. I wanted to know if there's anything that I need to correct in terms of quality and style. The first one below in particular is bothering me. Something is off about it, but I can't tell what. I'm here because I really want improve and to make sure everything piece is refined. So please leave any type of critique even if it's small, it would be significant help. I plan on posting more art assets frequently.
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Shiela Arts 1 Progress 1.jpg

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King-sama
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Re: Game Art Assets. FeedBack?

#2 Post by King-sama » Wed Jul 20, 2016 3:15 pm

The hair ,especially the bang, probably needs to be in different hair sizes instead of one -> http://images5.fanpop.com/image/answers ... 51_234.jpg example. It will help you if you practiced drawing hair more and make it look less stiff
Also, the eyebrows seem to be a bit too close to the eyes

Other things look fine to me 8)

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Re: Game Art Assets. FeedBack?

#3 Post by bluemayonase » Fri Jul 29, 2016 2:54 pm

@King-sama
I agree with eyebrows and hair, so I decided to change them up. For some reason I seem to think that eyebrows would be much coser to the eye, but after looking at pictures online thats not realy the case. Thanks for the feedback, woudnt have noticed otherwise.

Did another character, still trying to figure out the clothing and ect. Not liking the way im coloring the eyes, something doesn't seem right. Next will be some poses, expressions, and a menu.
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Shiela Arts final 2.jpg
Dheet1Clothestest.jpg

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King-sama
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Re: Game Art Assets. FeedBack?

#4 Post by King-sama » Sat Jul 30, 2016 3:28 am

Glad to help ^^
Hair in new character looks better! eyebrows in the old one, too.

And about the eyes coloring, maybe try making it shinier would make it more appealing to you?

like this
Dheet1Clothestest.jpg
you forgot to add the tail, btw ^^
And about other edits, I added a separated hair strands that I think it makes the hair overall more flowing and made the eyelashes longer, what do you think?

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Re: Game Art Assets. FeedBack?

#5 Post by bluemayonase » Sat Jul 30, 2016 3:53 am

Wow, that loots great! The hairstrands add much more flow. The tail curves around the character adds some dynamic, and the eyelashes enhace the femenity. Having brighter eyes is indeed what im looking for. It's an honor having you actual draw things on top of my art. Your critique realy helps me in what I need to improve upon. Thank you so much! I did forgot the tail, the character is supposed to be a wolf girl. I want to ask, does my artwork so far have enough quality to be used in a game? Is there anything in perticular I need to look into?

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Re: Game Art Assets. FeedBack?

#6 Post by King-sama » Sat Jul 30, 2016 4:39 am

My pleasure~ 8)
You can always improve if you want, but for now I think your artwork have enough quality to be used in a game!
You can use darker shadow on skin ,shine on hair ,and probably different looking characters from each other
Good luck!

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Re: Game Art Assets. FeedBack?

#7 Post by bluemayonase » Tue Sep 13, 2016 2:34 am

I have been practicing more on posing, tried to do one on one of my characters, plan on doing expressions next.
Attachments
Athos Pose Hold Sword LineWork.png
Practicing Posing

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Re: Game Art Assets. FeedBack?

#8 Post by bluemayonase » Sat Sep 17, 2016 4:07 pm

Made some changes to the way I do faces. Anyone think it looks better?

Update:
Practicing drawing head at a different angle.

Update 2:
Second practice drawing of the head at a different angle

Update 3:
Tried coloring in different ways. Tried to color the eyes in a more realistic style. Im still looking for new ways. Havn't done anything with the hair so il also work on that.

Update 4:
Did the hair and added yellow string to the kimono

Update 5:
Redid one of my characters in my new stye.
I drew a third character, he wears armor so I try learning how to paint metal.

Update 6:
Did my last char for my project. I tried to improve the way I did hair. Researched masculine traits as this is one of my first male characters.

Update 7:

Spent a while on expressions/angles and tried to do a rough piece.

Update 8:
Practice drawing more clothing
Attachments
sweater sketch.png
Hand Hold out 1.jpg
Athos Full Concept Art Sheet progress 1.jpg
char4concept.jpg
Char 3 Draw 1.png
CHar 1 Draw 1 Final.jpg
Hair Update Sheil CHar Prog 1.png
Progress 2.png
Practice sketch head third perspective.png
Practice sketch head up.png
Progress 1.png

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