Opinions on my Side-Portraits
Posted: Tue Apr 16, 2019 1:22 pm
I've been implementing the following for my project.
The MC is on the right side, while NPCs are shown in the center.
Whenever he speaks or is spoken to, his portrait and background will slide from off-screen to the right side. Otherwise he'll slide back off-screen while other characters speak. He's slightly scaled down compared to the NPCs. The background also changes depending on the scene.
There are a few reasons why I thought to take this approach.
1. To distinguish the MC from everyone else. To make it clear who the player is controlling.
2. To allow him to be seen and emote like everyone else.
My aim with the design is to make it look like he's facing towards the NPCs.
I'd like to know what you think. Is this a good idea? Bad idea? Could the implementation be better? Does it look like what I'm trying to convey? Does it look silly/distracting? Or whatever. lol
I appreciate any feedback. Thank you.
Whenever he speaks or is spoken to, his portrait and background will slide from off-screen to the right side. Otherwise he'll slide back off-screen while other characters speak. He's slightly scaled down compared to the NPCs. The background also changes depending on the scene.
There are a few reasons why I thought to take this approach.
1. To distinguish the MC from everyone else. To make it clear who the player is controlling.
2. To allow him to be seen and emote like everyone else.
My aim with the design is to make it look like he's facing towards the NPCs.
I'd like to know what you think. Is this a good idea? Bad idea? Could the implementation be better? Does it look like what I'm trying to convey? Does it look silly/distracting? Or whatever. lol
I appreciate any feedback. Thank you.