Midnight's café [Official]
Posted: Mon Jan 18, 2016 3:53 pm
Here is a walkthrough to completely beat:
This enables you to get the 2 bonus stories and the bonus CG
Asmodée ending 1:
Murmur ending 1:
This enables you to get the 2 bonus stories and the bonus CG
Asmodée ending 1:
The very first choices don't matter.
- "Could be entertaining enough"
- I should say something...
- "No thanks."
- "...True?"
- Refuse to drink it.
Asmodée ending 2:
- "Could be entertaining enough"
- I should say something...
- "No thanks."
- "...True?"
- Refuse to drink it.
The very first choices don't matter.
- "Could be entertaining enough"
- Awkward is good enough.
- "Err... Maybe?"
- "...True?"
- Refuse to drink it.
- "Could be entertaining enough"
- Awkward is good enough.
- "Err... Maybe?"
- "...True?"
- Refuse to drink it.
Murmur ending 1:
The very first choices don't matter.
- "I don't think so"
- Awkward is good enough.
- "Err... Maybe?"
- "False!"
- Think more.
Murmur ending 2:
- "I don't think so"
- Awkward is good enough.
- "Err... Maybe?"
- "False!"
- Think more.
The very first choices don't matter.
- "I don't think so"
- I should say something...
- "No thanks."
- "False!"
- Think more.
Special ending:
- "I don't think so"
- I should say something...
- "No thanks."
- "False!"
- Think more.
- "What are you?"
---"It would be such a shame..."
- "Could be entertaining enough"
- I should say something...
- "Err... Maybe?"
- "False!"
- Drink it.
This end enables you to read the 2 bonus stories
---"It would be such a shame..."
- "Could be entertaining enough"
- I should say something...
- "Err... Maybe?"
- "False!"
- Drink it.
This end enables you to read the 2 bonus stories