RenJS

For discussion and support of other visual novel engines.
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lunafromthemoon
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Joined: Sat Sep 16, 2017 1:00 pm
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RenJS

#1 Post by lunafromthemoon » Sat Sep 16, 2017 1:15 pm

Hi! I'm a developer from Argentina and I just released a visual novel engine based on Phaser and inspired by Ren'Py, called RenJS. The stories are written in yaml as a list of actions, and then interpreted and executed with Javascript and Phaser. It's easy to use by non programmers and it's super easy to extend and modify for anyone that knows a bit of phaser. One of the most important features of this engine is that games can be played directly in the browser!
I invite you to check the tutorial game I made with the engine itself in https://lunafromthemoon.itch.io/renjs, you can also get the code from https://gitlab.com/lunafromthemoon/RenJSTutorial, download it, play it locally and grab the files to make your own visual novels.

There's no official documentation of it yet, but I'm working on it. I hope to get some feedback from you all, thank you!

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kalesco
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Re: RenJS

#2 Post by kalesco » Wed Jul 11, 2018 4:39 am

Hi,

I am using your engine for converting my survey game to web - thank you for your work! I am not sure you're still working on it, though there are commits to the quick start things, so I'm hopeful.

My game (and your tutorial) only works in Firefox for me btw. if that's relevant information for you.

One thing in the documentation, that I've just stumbled upon and only looking in the tutorial code helped me:
the example for the if clause is wrong - it's missing the {} for the variable. Took me a while to figure it out.

Thanks again,
Best wishes

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