Looking for Sylph and Blade engines

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Der Tor
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Looking for Sylph and Blade engines

#1 Post by Der Tor » Thu Jan 26, 2012 6:10 am

Does anyone still have copies of the Sylph and/or Blade engines?
Since they are kinda dead and their sites are down i couldn't find them anywhere anymore :(
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Re: Looking for Sylph and Blade engines

#2 Post by DaFool » Thu Jan 26, 2012 6:15 am

Wow... Ren'Py killed Blade Engine, despite their many marketing attempts. Also sad that many Ren'Py games used off-the-shelf assets donated for Blade Engine.

Sylph? Never heard.

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Re: Looking for Sylph and Blade engines

#3 Post by Fawn » Thu Jan 26, 2012 12:16 pm

I wanted to try Sylph too, I wonder where it went... Neither were commercial, right? Or, am I mistaken?

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Re: Looking for Sylph and Blade engines

#4 Post by redeyesblackpanda » Thu Jan 26, 2012 12:19 pm

I heard Blade had a free version, but also had some sort of commercial element too. I remember seeing Uncle Mugen comment about it in an article somewhere (he was telling people to try Ren'Py).
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Re: Looking for Sylph and Blade engines

#5 Post by Junker-Kun » Thu Jan 26, 2012 6:07 pm

Blade indeed had free version but to use it in commercial projects you had to pay. As for Sylph I've never heard of it. And I'm afraid that there is no way to get them now.
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Re: Looking for Sylph and Blade engines

#6 Post by LVUER » Thu Jan 26, 2012 6:12 pm

I also never heard of Sylph... But why we still need Blade or Sylph if we have RenPy that's so good and FREE ;)
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Re: Looking for Sylph and Blade engines

#7 Post by Fawn » Thu Jan 26, 2012 6:42 pm

Ren'py is indeed great, I really prefer to use it, but sometimes it's fun to mess with other programs too. :P

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Re: Looking for Sylph and Blade engines

#8 Post by DrakeNavarone » Thu Jan 26, 2012 6:56 pm

If I remember correctly, Slyph was the custom engine that MAB Studios used for their games. I believe there was promise of a release of an SDK for the public, but I don't know if it was ever fulfilled. I don't get the impression it was, though I could be wrong or misremembering... But there's little surprise that almost no one has heard of it.

Quick Edit: One of the relevant threads for Slyph can be found here, http://lemmasoft.renai.us/forums/viewto ... f=4&t=4713, but it appears all the links are dead.
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Re: Looking for Sylph and Blade engines

#9 Post by sake-bento » Thu Jan 26, 2012 10:36 pm

Blade Engine (free version) attached. I thought I had Sylph, but I can't seem to find it. O_o
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Default_VN_Kit.zip
Blade Engine
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Re: Looking for Sylph and Blade engines

#10 Post by Blue Lemma » Fri Jan 27, 2012 3:56 am

DaFool wrote:Wow... Ren'Py killed Blade Engine, despite their many marketing attempts.
Not Ren'Py's fault. It was here first and is superior in nearly every way: features, price, platforms supported, customization... Usability is a matter of personal preference.

I don't feel too bad for them. They popped up on the scene and made all those press releases about being the "First" english visual novel maker or whatnot, which was BS. Not cool, very annoying.

And I've never heard of Sylph either.
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Re: Looking for Sylph and Blade engines

#11 Post by ficedula » Fri Jan 27, 2012 4:33 pm

DrakeNavarone wrote:If I remember correctly, Slyph was the custom engine that MAB Studios used for their games. I believe there was promise of a release of an SDK for the public, but I don't know if it was ever fulfilled. I don't get the impression it was, though I could be wrong or misremembering... But there's little surprise that almost no one has heard of it.

Quick Edit: One of the relevant threads for Slyph can be found here, http://lemmasoft.renai.us/forums/viewto ... f=4&t=4713, but it appears all the links are dead.
Correct, we used it for the MorningStar games.

I did get it to the point where it was perfectly usable to make other games, but I didn't really push it as something People Should Use because over the past year or so I've not really had time to work on VNs at all; it wouldn't really make sense to try and convince people to use something that isn't really being supported in a useful sense.

If somebody really does want to play around with the engine I could package up all the tools etc. and post them somewhere.

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Re: Looking for Sylph and Blade engines

#12 Post by tuna_sushi » Fri Jan 27, 2012 9:09 pm

I've heard of Sylph here, and I think it's dead for a while... I've clicked on the link lots of time, and it never worked :|.
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Re: Looking for Sylph and Blade engines

#13 Post by OtomeWeekend » Sat Jan 28, 2012 11:14 pm

Never heard of Sylph as well :lol:

I agree though. I once tried messing with blade and I feel like my brain got distorted. Ren'py was easier. :3
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