[WIP] Visual Novel Maker (VNMaker)

For discussion and support of other visual novel engines.
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Ghost #9
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Re: [WIP] Visual Novel Maker (VNMaker)

#17 Post by Ghost #9 » Mon Oct 10, 2016 2:49 pm

naruzeldamaster wrote:I am excited to see this since I just purchased the program off of humble bundle (thank god, considering the actual price of the software.) and I was looking for a VN engine that I could use.
This looks amazing and powerful, it does have potential to compete with VN makers (it already kinda blows Tyranobuilder out of the water with it's simplicity) and I'm sure this will be great once finished.
In the meantime I will wait for VN Maker to come out and use that, but I am certainly excited to see a well made engine.
Compared to what you see on steam workshop engine wise it is very well done.
I'm not sure this is the same engine that's available on Steam, assuming this is what you're referring to: http://store.steampowered.com/app/495480/

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Re: [WIP] Visual Novel Maker (VNMaker)

#18 Post by LizardRobot » Thu Oct 13, 2016 2:42 am

naruzeldamaster wrote:I am excited to see this since I just purchased the program off of humble bundle (thank god, considering the actual price of the software.) and I was looking for a VN engine that I could use.
This looks amazing and powerful, it does have potential to compete with VN makers (it already kinda blows Tyranobuilder out of the water with it's simplicity) and I'm sure this will be great once finished.
In the meantime I will wait for VN Maker to come out and use that, but I am certainly excited to see a well made engine.
Compared to what you see on steam workshop engine wise it is very well done.
This was released in a humble bundle? Which bundle was it? I guess it's too late to grab now...

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Re: [WIP] Visual Novel Maker (VNMaker)

#19 Post by Drewz » Wed Jan 04, 2017 7:09 pm

I think he/she was talking about ClickTeam Fusion 2.5 that was in a gamedev humble bundle a few monthes ago (it's in it again right know). The 'VN Maker' on the first post is made with Fusion 2.5 according to OP (See first topic) ...

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Re: [WIP] Visual Novel Maker (VNMaker)

#20 Post by LizardRobot » Tue Jan 24, 2017 6:22 pm

Ahh, good to know! That program looks pretty intuitive, I may have to check it out for some future game ideas I have.

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Re: [WIP] Visual Novel Maker (VNMaker)

#21 Post by JBShields » Fri Mar 31, 2017 5:56 pm

I saw on Steam that VNM will allow users to use Javascript and Coffeescript (which is supposed to go with Javascript).

http://steamcommunity.com/app/495480/di ... 384/?ctp=8

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Re: [WIP] Visual Novel Maker (VNMaker)

#22 Post by Drewz » Fri Mar 31, 2017 8:16 pm

JBShields wrote:I saw on Steam that VNM will allow users to use Javascript and Coffeescript (which is supposed to go with Javascript).

http://steamcommunity.com/app/495480/di ... 384/?ctp=8
Wrong Topic ^0^ This one is for another VN Maker in the making (At least I hope it still is, no update in ages xD)
The one you're looking for is here : viewtopic.php?f=57&t=41664

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Re: [WIP] Visual Novel Maker (VNMaker)

#23 Post by RetroLiving » Mon Jun 26, 2017 10:42 am

looks awsome i want this to make Visual novels the only good one is Tyranobuilder

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Re: [WIP] Visual Novel Maker (VNMaker)

#24 Post by MiracleCatZ » Sat Jul 01, 2017 4:25 pm

The idea you have for has great potential, and the fact you want to make it an open source program is amazing! I find Ren'py to be a bit too complicated for my tastes, but Novelty is missing a few things I would appreciate having in a visual novel making engine. I look extremely forward to seeing your idea come to full fruition, as for suggestions, at the moment, I'm bad at thinking on the spot since I literally just discovered this post. BUT I really want to see this come to fruition!

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