Sorry to rez an old thread, but I just came back in here to say that if my copy of Visual Novel Maker had been a physical one, I would've fed my cats all the cream they can drink, dump the CD into their litter box, and let them crap all over it.
SO MANY BUGS and the developers are hardly around on the Steam discussion boards.
I've used Ren'Py and have a copy of Tyranobuilder, and am going back to Tyrano. VNM looks nice and MIGHT actually be useable next year, but right now, this product is absolute shite.
You have been warned.
(not to mention, the only person who's been doing tutorials on VNM is a dude who can't even get his shit together)
Comparison with Visual Novel Maker
- milkteebaby
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Re: Comparison with Visual Novel Maker
the only thing is good about Visual Novel Maker it that you can make a web-base game with it
cons are
lot of bugs in it
it runs slow when the chapter or scenes is long
and when you try the beta version then want to go back to a stable version it screws up the game that you are working on.
cons are
lot of bugs in it
it runs slow when the chapter or scenes is long
and when you try the beta version then want to go back to a stable version it screws up the game that you are working on.
Re: Comparison with Visual Novel Maker
There's an older project from "lolbot-iichan" on github: rpy2wse
'rpy2wse Converts Ren'Py visual novels to WebStory Engine HTML5 game using RPYC and some code magic'
I have no idea if it works with recent versions of Ren'Py...
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Re: Comparison with Visual Novel Maker
Just dropped in to say that I'm going back to Ren'Py after using both Tyrano and VNM for an extended period of time. I feel like I've wasted huge amounts of time constantly chasing after the new, shiny thing when the old, dependable car was sitting right in my garage (Ren'Py).
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Re: Comparison with Visual Novel Maker
I would have stayed with VNM, except for the fact that it takes 20 seconds to change to a new scene in NVL mode, so converted my IN to Ren'Py
I probably would have helped if you can load music via a variable, but unfortunately it doesn't work (still)
I probably would have helped if you can load music via a variable, but unfortunately it doesn't work (still)
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