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Kirikiri Z Clang build

Posted: Sun Feb 02, 2020 3:54 pm
by uyjulian
I built Kirikiri Z using Clang 9.0.0.



https://github.com/uyjulian/krkrz/relea ... lang900.7z

Source code is in the repository github/uyjulian/krkrz under the tag v2.0.0.0-portability_fixes.

If you want to try this on commercial games, decrypt the XP3 files, take out the encryption plugins, then use the following command line argument:

Code: Select all

-graphicsystem=drawdevice