MatchaNovel - Open source multiplatform visual novel engine

For discussion and support of other visual novel engines.
Post Reply
Message
Author
User avatar
Halfstar
Newbie
Posts: 1
Joined: Mon Aug 22, 2022 7:24 pm
Github: HalfstarDev
Soundcloud: halfstaratelier
itch: halfstar
Discord: Halfstar#9644
Contact:

MatchaNovel - Open source multiplatform visual novel engine

#1 Post by Halfstar »

I am working on MatchaNovel, an open source multiplatform engine for narrative works, like visual novels and adventure games. It can be integrated with the Defold engine or other Lua based engines, to use narrative features in other genres as well.

Currently working fully on these platforms: Windows, Linux, macOS, Android, HTML5
Platforms it can export to, but I could not test yet without a devkit: iOS and Nintendo Switch

Some key features:
  • writer friendly scripting language
  • you can make a full release with only MatchaScript code, or you can use Defold to edit the GUI and scenes in a WYSIWYG editor
  • strong math and logics support by using Lua expressions and math libraries in the script, or import full Lua files as extensions
  • Spine support
  • FMOD support
  • particle effects
  • it is possible to create your own syntax by changing the MatchaScript definitions
  • can be used as dialogue system in a full Defold game, or use mini games made in Defold in your visual novel
  • one codebase for all platforms
  • small build size: less than 5 MB, plus your assets
You can check out the web demo here: https://halfstar.itch.io/matchanovel
The source code and documentation is on GitHub: https://github.com/HalfstarDev/matchanovel

Image

Post Reply

Who is online

Users browsing this forum: No registered users