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You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 12:33 am
by kaleidofish
Hey, kaleidofish here.

I'm looking for an all star team of artists, coders, cheerleaders, and whatever-you-call-those-people-that-feed-you-grapes (servants?) to join me and my good friend r-bit's team for this weekend's Asylum Jam. We'll have 48 hours to do this thing. The working title of our game is Save Zoey. It's about a girl who has to find her sister in a haunted house after hours with the help of a boy who works there. Navigate the creepy hallways and uncover the mystery of the cult who once called the haunted house home. Will you be able to save Zoey before the end of the night?

The Team So Far:

I'm no stranger to writing stories or developing games while under a deadline. I've participated in Nanoreno twice (the most recent release being The Mishka Effect), won #3 overall in a narrative game jam for my Twine story Draw Everything You See That's Mine and Yours, created this Twine for a game jam last year, and my spooky story Fine, Fine, Fine was featured on the DeviantArt front page. For more about me and to see some other projects that I'm working on, you can visit my website here.

r-bit, our trusty editor, is new to the scene, but is already hitting the ground running. This will be an excellent debut of r-bit's skills.

Together, she and I will be doing the writing, editing, and some basic coding as necessary. We plan on finishing our story outline by Thursday, but we are open to our teammates' input.

Please note that while this project is unpaid, we are offering ourselves up for skill trading. You scratch our backs and we'll scratch yours. In other words, you draw for us, and we'll write for you. This could be the start of an ongoing partnership. :D

We are Looking For...

Sprite Artist - we're allowing a lot of room for creative freedom with this position. What we're generally looking for is something grungey. One shoulders up side-sprite image of a teenage girl with 3-5 expressions, one waist-up sprite of a 10-12 year old girl (Zoey) with 3-5 expressions, one waist-up sprite of a hooded figure, and one waist-up sprite of a teenage boy with 3-5 expressions.

Background (BG) Artist - we plan on there being 3-4 haunted house BGs. We need a hallway, an altar room for a sacrifice, and a general room that we can reuse for different scenes.

GUI Artist - Textbox, main menu, save/load screens, etc. It's a plus if you can code it all but if you can't, that is okay!

Programmer - Someone that can code in the GUI and do any last minute coding that we need to do. The game is going to be choice-based and rather basic, though.

Musician/SFX Wizard - Very important.

CG Artist - Someone that can illustrate key events.

How Will We Work?

The team will meet over Skype and share files through Dropbox & Google Drive.

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If interested, please post here, PM me, or send me an email to kaleidofish[at]gmail[dot]com

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 1:17 am
by Auro-Cyanide
Oh gods I'm going to hate myself for this, but you have my, ah, drawing hand :)

My only catch is a) I literally can't function without sleep so you'll have me for around 25 hours out of the 48 and b) I'm in Australia so I'm in a different time zone.

Let me know if you want me to help out!

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 11:22 am
by netravelr
If you're still looking for it, I can probably step in as programmer! (I'm on a similar timeline as Auro in Singapore though and need sleep :wink: )

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 12:49 pm
by Geckos
I have interest in doing the sprites if possible! I adore little stories along this vein and I'd love to do animated coding for them such as blinking, expression tweaks, and slight pose shifts to help add some motion to the story.

An example of some of my work for a horror-esque story can be found here: The Phantom Icecream Truck

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 4:55 pm
by Railgun
I've always wanted to participate in a game jam, so I'll go for the backgrounds! I can also help with other art stuff or making collabs and I'm used to tight deadlines.
However, I won't be available on Friday and I'll need a few hours of sleep each night :)

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 5:10 pm
by Geckos
Railgun wrote:I've always wanted to participate in a game jam, so I'll go for the backgrounds! I can also help with other art stuff or making collabs and I'm used to tight deadlines.
However, I won't be available on Friday and I'll need a few hours of sleep each night :)
Collabs are always fun!
I'll be sleeping as well but I can work quite quickly so it shouldn't be an issue.
My skype is sita372@hotmail.com

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 5:29 pm
by Dino
That title sounded strangely sexual. :lol:

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 6:39 pm
by Auro-Cyanide
Geckos wrote:
Railgun wrote:I've always wanted to participate in a game jam, so I'll go for the backgrounds! I can also help with other art stuff or making collabs and I'm used to tight deadlines.
However, I won't be available on Friday and I'll need a few hours of sleep each night :)
Collabs are always fun!
I'll be sleeping as well but I can work quite quickly so it shouldn't be an issue.
My skype is sita372@hotmail.com
I would be super interested in working on collab artwork with you guys (it's something I've always wanted to try!) Otherwise I am happy to fill in where I'm needed ^_^

Re: You, Me, 48 Hours This Weekend [Skill Trade]

Posted: Wed Oct 29, 2014 7:29 pm
by kaleidofish
Wow, lots of replies and PMs! I'm going to close this thread now. No more replies or private messages, please. :D I will be contacting everyone personally after having a discussion with my partner in crime.

I encourage anyone interested in doing background art to check out this thread, as well. I'm one of the writers for that project and I am willing to do a skill trade for that too.