Sprite request

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Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
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Thy Sylvannah
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Re: Sprite request

#16 Post by Thy Sylvannah » Sun Mar 01, 2015 6:33 pm

Mad Harlequin wrote:
AsHLeX wrote:On a side note, maybe you should script the VN to some degree of progress with a demo before finding artists? Then that'll show most artists how serious you are (and hopefully encourage them to join your project) What I usually do is I try to rely on creative commons first then script my story around them(or just try to readjust things later if I can't find an artist) Just a personal opinion haha. Just be sure to credit them after.
It's not a question of "maybe." If you want to recruit an artist, you definitely need to have a script. Ideally, it should be close to complete, if not fully complete.

To the OP: I don't recommend begging for art. Most people aren't going to let you use their work just because you say you can't afford to pay them. It's really quite rude.

I recommend using placeholder sprites from the Creative Commons section for now. You can always replace them later.

I'm actually supposed to be getting the sprites and Bg from the Creative Commons but yeah, there was none that were on-point (not really on-point, but you get the idea) lol :)

I found a set from the links above that I would use and it's pretty neat.

Ohhh >.> you're right, I'll do keep that in mind haha. (In my next VN, that's where I challenge myself to make my own sprites and such. :D)

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