Fate/Stay Night Fangame Team recruitment

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Konojolras
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Fate/Stay Night Fangame Team recruitment

#1 Post by Konojolras » Mon Mar 02, 2015 10:02 am

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Project Overview

Fate/Apophenia is a Visual Novel based on the Fate franchise made by Type-Moon and Kinoko Nasu. We are a very small team composed of three people mostly working on story.
The original idea for this game/story came from really wanting to see some Arturia/Gilgamesh interaction with Gilgamesh's personality being like it was during life and not messed up due to humanity being messed up during the time he was summoned. Gilgamesh being like he was in Fate/Extra CCC. We wanted to create a scenario that would fit into canon and would allow us to explore the dynamics between both characters, their personalities and their backstories. Of course, we don't want to romanticize it. We are fully aware of how problematic their relationship is due to Fate/Stay Night- we want to take all of this into account- but going further into the exploration of their relationship.

Now that that has been taken out of the way, this is obviously not a fanwork solely made to have Gil and Arturia interact, we created a plot that would allow us to explore and create many other characters beyond that. We want to explore the stories of servants in the first three Holy Grail wars, their lives and legends.

What we've done
We're currently in early development phase. Still making whatever adjustments are necessary so that the main plot and setting are as good as they can be while still fitting canon as much as possible. We've begun doing character concepts and their backstories. We’ve done several designs, and reference sheets for our three main protagonists.
We have a skeleton for a game flowchart done as well.

What we're looking for
We appreciate any help given to us – but help in the art sector is the most badly needed. Any art related help will be greatly appreciated – including GUI design.

Here's some roles we need, but if you can think of anything else you could help on, feel free to tell us!

Reading and Writing roles

Beta-tester
Proof-reader
Editor

Art roles

Sprite Artist (Sketching, Lining, Colouring)
CG Artist (Sketching, Lining, Colouring)

Programming

Co-Programmer


Again, we’re a very small team and most of the work relies on me and my co-writer’s shoulders.

Lead Writer/Artist/Programmer: Konojolras
Co-Writer/Character Design: 18
Editor/Beta tester: Shivanshs9

Here's the Project thread the the Works in Progress board.
http://lemmasoft.renai.us/forums/viewto ... 43&t=30092

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namastaii
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Re: Fate/Stay Night Fangame Team recruitment

#2 Post by namastaii » Wed Mar 11, 2015 8:10 pm

I don't know anything that it's based off of since you mentioned it's fan-based from something else, BUT! If you would like any help in gui creation or some coding (I'm not a pro but I know a bit and I'm working on my own project as well.) You can message me If you'd like. Also, I can proofread. Any of those but I'm not a great artist.

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ibukichan
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Re: Fate/Stay Night Fangame Team recruitment

#3 Post by ibukichan » Wed Mar 11, 2015 8:15 pm

I could help out with editing and proof reading, and I would love to beta-test as well! :D

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