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Krel
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#1 Post by Krel »

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Last edited by Krel on Fri Jun 09, 2017 8:24 am, edited 6 times in total.

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MUGかぶり
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#2 Post by MUGかぶり »

This is very interesting ;D hope you can find more people to join your team!

Krel
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#3 Post by Krel »

MUGかぶり wrote:This is very interesting ;D hope you can find more people to join your team!
Thanks MUG!

Writing is coming along, now at ~60% done.

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Lukedoc321
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#4 Post by Lukedoc321 »

How many songs do you think you might need?

Krel
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#5 Post by Krel »

Lukedoc321 wrote:How many songs do you think you might need?
I've looked at a similar length VN, and it has 20 tracks, each around 2:30 minutes. That seems a bit much to me, but I don't want to underestimate, so let's say around 15 tracks of the same length.

This would likely be done over several months, and potentially split between multiple composers.

Let me know if you have any other questions!

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SKmuffinEXE
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#6 Post by SKmuffinEXE »

If you're looking for a programmer, I think you just got one. I'm pretty busy with a lot of projects and a real job myself, but this project interests me so much, I just HAVE to apply.

Krel
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#7 Post by Krel »

SKmuffinEXE wrote:If you're looking for a programmer, I think you just got one. I'm pretty busy with a lot of projects and a real job myself, but this project interests me so much, I just HAVE to apply.
Welcome to the team! :)

Edit: And also welcome to gamerbum, our new GUI artist. :)

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isanart
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Re: [OPEN] Looking for team members for Fading Skies [BxG]

#8 Post by isanart »

Hi I am interested to be a CG artist, but I am working really slow if you don't mind ^^;

my DA: d-autriche.deviantart.com

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