Hello everyone! Sorry for the late thread! I'm recruiting here on behalf of Watercress, a long term studio who's participated in the past two NaNos with Palinurus (2015) and Fare Thee Well (2016). If you want to have a look at our content, feel free to find Palinurus on Steam, or our Itch.io page if you want to see our unmodified projects.
Anyways, we're recruiting for any position really, but we're looking for writers and artists in particular. We currently have four writers, two artists, three coders, and six musicians, many of these being long time Visual Novel developers (with members from Watercress, NewWestGames, Vanguarda, and Tinman).
Our concept revolves around the theme of escapism, and how it can affect the way you see the world around you. For a short excerpt from the original proposal, look below:
Imagine that you are a young girl, with a promising life ahead of you. Your family is accepting and supports your dreams. Your father works so you don't have to, and he's always one to offer advice and drink tea by your side. Your mother stays home just to care for the family, whether it's with a warm meal or a calming story from one of your favorite childhood books. You have an older brother who's caring, perhaps doting to a fault, and he's always the first person to defend you. Your family is picture perfect - the American dream.
You've just recently met the girl of your dreams, one that would be willing to go to the ends of the earth for you. She has beautiful deep blue hair, teal eyes, and her beauty's only matched by her cute quirks; she's the best friend and girlfriend you've ever had. In fact, you can't remember anyone more angelic than her. You've always had a lot of friends, that's for certain, but she's your one true love.
And then, you wake up.
So, this NaNoRenO, I've decided to do another heavy hitting game along the same vein as FTW and Pali. While Pali's theme involved sentience (and more widely, accepting yourself and others as human beings and equals), and FTW's theme was centered around accepting loss and learning to deal with regret, this proposal is all about escapism. If I were to describe it in a single sentence, it would be something along the lines of 'The story of a young girl's dream world, and how it affects her reality.' It is important to note that some events in this game will be controversial, and should be handled with the utmost care and maturity. The story is divided into three different Acts spanning roughly two hours of gameplay (give or take).
I will add that this game will be deep, and will touch on many controversial subjects. If you aren't comfortable with this, then I understand if you don't want to work on it.
We have a lot of headway already, with some concepting and plot oulines done (all within the rules of NaNo), so if you want to work with veterans of the field on a project that will be released on time, feel free to message me. It is a multistudio collaboration, and we want to make sure we all get exposure, and form new friendships!
Thank you for your time!
~Wolf, Watercress Studio Director, Lead Writer
Please check out this Visual Novel! Lishy is awesome.
Feel free to check out some of Watercress' previous or current works. Here's a link to our website
, and here's a link to our subreddit for Avitus
, our main work in progress!