Looking For Free Artists

Forum rules
Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
Post Reply
Posts: 1
Joined: Wed Apr 11, 2018 7:30 am

Looking For Free Artists

#1 Post by GaijinGojira » Wed Apr 11, 2018 7:44 am

I've been playing with the idea of creating a visual novel called School of Sorrow for some time, but lately I've decided that I need to get to work. I'm looking for character and gui artists that will work for free, making the game at a casual pace with no set release date. I've already started making some possible scripts for the game, but I'd like to add the art in soon. If you want to help with this fun project, please let me know!

User avatar
Posts: 82
Joined: Fri May 12, 2017 6:50 am
Completed: Reflections ~Dreams and Reality~, High School Otome
Projects: Phantom of the Blooming Rose, Purrfectly Ever After, HEROxTRIO, One Year of Apocalypse,
Skype: Hyesun Chan
itch: hyesunxoxo
Location: Philippines

Re: Looking For Free Artists

#2 Post by hyesunxoxo » Wed Apr 11, 2018 9:31 am

I think it would be better, and appropriate to share what the visual novel will be about, to generate some interest! We can't decide for ourselves if it is fun or not, no offense intended as I am sure that there are many who would love your idea if you can elaborate it more, but everyone's personal preference is different, so sharing what it is all about will really help you get the attention you need.

Also, a suggestion from a slightly-experience visual novel developer as myself, having no set release date is almost always a ticket to never getting the game published at all (which also ALMOST happened to me, before I took over that project). You can always make the game at a casual pace like me and my team do, but we do have a set release date which is January of next year (comfortable, but the goal is there for everyone to push themselves). We can help each other reach that timeline and finish the assets with a deadline in our heads that isn't too hard, but progress is guaranteed that way.

I sincerely wish you the best of luck!
Visual Novel Writer, Project Head and Otome Enthusiast | Hire me to write your stories! [Commissions]

User avatar
Writing Maniac
Posts: 3428
Joined: Tue Nov 11, 2003 8:51 am
Completed: Metropolitan Blues, The Loyal Kinsman, Daemonophilia, The Dreaming, The Thirteenth Year, Adrift, Bionic Heart 2, Secrets of the Wolf, The Photographer
Projects: The Pilgrim's Path, Elspeth's Garden, Secret Adventure Game!
Organization: Tall Tales Productions
Location: Germany

Re: Looking For Free Artists

#3 Post by Taleweaver » Thu Apr 12, 2018 1:53 am

Also, forum rules require that if you wish to recruit people here, you need to reveal at least a few details about your project, such as the main plot and background, and the estimated size (such as the planned number of required art and music assets, or length in words of text).

Please make the necessary changes.
Scriptwriter and producer of Metropolitan Blues
Creator of The Loyal Kinsman
Scriptwriter and director of Daemonophilia
Scriptwriter and director of The Dreaming
Scriptwriter of Zenith Chronicles
Scriptwriter and director of The Thirteenth Year
Scriptwriter and director of Romance is Dead
Scriptwriter and producer of Adrift
More about me in my blog
"Adrift - Like Ever17, but without the Deus Ex Machina" - HigurashiKira

Post Reply

Who is online

Users browsing this forum: No registered users