Omigosh. I've been working on this game for over 2 years now and it's been such a headache. It was a nanoreno project back in 2018 but for some reason writing always stumped me with this one.
https://godline.itch.io/zombie-bait
Looking for someone who is good at filling in gaps, if possible. There are a lot of loose ends in there. Mostly to take control a bit and say 'I think sticking in this would be good here' or 'they should die here' etc. I'm not really a take charge kind of person, so I usually work well with people who can take charge.
Or an extra idea on using the inventory items etc.
So please help! I don't want to be stumped for another two years on finishing this. (RIP me).
It's at 30k words right now, but as I said those 30k can be a bit disjointed as I have scenes all over the place (when you pass a certain point in the story).
Thanks!
Zombie game looking for a Beta tester/Ideabouncer
Forum rules
Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
Recruiting Rules: (1) Only recruit if you have an actual, clearly defined project you're recruiting for. Don't recruit if you're an organization that may have a project at some time in the future. (2) Tell people what kind of work you have for them. For commissions, also tell them how much work it will probably be. (3) Tell people how much work on your project is already complete. (4) Always open recruitment threads in the correct subforum - Free, Commercial or Paid Work.
Who is online
Users browsing this forum: No registered users