Most Underrated VN List

Discuss visual novels and story-based games that didn't originate on this forum.
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DaFool
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Re: Most Underrated VN List

#16 Post by DaFool » Mon Nov 14, 2011 3:04 am

Well, besides obviously most VNs being underrated, this takes the cake:

http://lemmasoft.renai.us/forums/viewto ... =11&t=6884

Months with no response whatsoever, you can imagine how the author must have felt. I know many other great writers who have came and left the forum because they didn't get the art to fulfill their vision.

One of these days I might make a "I give a shit"-starter, which is basically like Kickstarter, but instead of giving money, supporters give their shits. Which is far more important for a free game.

You can tell my extremely pro-writer bias recently.

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applegirl
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Re: Most Underrated VN List

#17 Post by applegirl » Sun Nov 27, 2011 4:46 am

Very true, it is kinda ridiculous how much art quality has over determining response level of a VN. Especially when you consider the hours and hours put into one drawing just to make it look good enough. To get it to the level expected for most VN, it seems like you have to be almost a professional. Otherwise, very little response. Definitely understand that pro-writer bias.

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Riviera
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Re: Most Underrated VN List

#18 Post by Riviera » Sun Nov 27, 2011 4:26 pm

I think the problem for otome games in general is a lot of people will look at flash dating sims and games like Tokimeki Memorial: Girl's Side and think that that is all the genre is.

While both are a lot of fun in their own ways, they have very little in the way of plot. Tokimemo is basically just about hanging out with the guys and solving one or two of their problems while grinding your little heart out to get the right stats and enough money to buy clothes. I'm a fan of the series, but unless you like chasing the guys, building stats, or just buying lots of clothes, the game's not gonna appeal to you at all.

The average flash dating sims are pretty much the same thing, although with a lot less content.

There are a lot of otome games that have more of a plot, a lot of them are on these very forums, but they're not always quite as in your face.
Mirage wrote: @Riviera
Zeiva is a team of 2 females, and one of them is me. lol! As for OA and the guide business, I learned my lesson. People don't like free game and get charged for guide. So I do it differently now by charging money for games and give away free guides. Less problems and easier than spending 3 months making pretty guidebook. Not to mention the guide itself only earned me 4 usd a copy, while Lulu (the publisher get 18 bucks per book) I remember someone in Lemma (Jake I think) complained about the price, of which I can't do a darn thing. I got misunderstood like hell, got a dozen of people swearing at me, despite the game (OA) essentially is free, so is 7 of other games in my site. But yes, of course, I don't get thank you, instead I got people who want me dead. lmao. Well, lesson learned, I guess.
Yeah, the system for X-Note worked a lot better, congratulations on that, by the way!

The price was high, but I figured that was because it was hardback and whenever people publish small amounts of hardback books, they tend to cost a fortune.. I've seen the same thing happen on amazon. E-book copy of an indie writer's book will be a few bucks, the physical copy (sometimes not even hardback!) will be $20. :(

Ouch, that isn't much. o_O
Will edit/proofread for cookies.

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