Decline of Bishoujo Game Industry
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Re: Decline of Bishoujo Game Industry
Well this is kind of what happens when you write the same story, usually with the same characters with the same endings. with 15 to 30 games coming out each year since 92.
Maybe if they wrote something different they wouldn't be facing extinction.
Maybe if they wrote something different they wouldn't be facing extinction.
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- nyaatrap
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Re: Decline of Bishoujo Game Industry
softhouse-seal (link is NSFW) is a typical example. High quality art, but their story is completely eliminated and their play length is just a few hours. Those doujin games are sold for 1500 ~ 3000 yen.PyTom wrote:Two questions:nyaatrap wrote:BTW, some people turned their backs on the main stream market then went to the doujin, making the same professional quality game but far small amount of writings and arts. It looks successful than before.
1) How much does a "professional doujin" like this go for, as compared to a packaged game?
They are making games as doujin first, then remake a few ones which sold well into full price package games.
Ah yes.. I also have to pay, though it's more easier to report it lower.2) Do people collect sales tax on their doujin sales? Do they report it as taxable income?
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Re: Decline of Bishoujo Game Industry
Interesting. So they are essentially selling various demos for pocket change, and then expanding the most successful ones into full-priced games based on market demand.nyaatrap wrote:softhouse-seal (link is NSFW) is a typical example. High quality art, but their story is completely eliminated and their play length is just a few hours. Those doujin games are sold for 1500 ~ 3000 yen.PyTom wrote: 1) How much does a "professional doujin" like this go for, as compared to a packaged game?
They are making games as doujin first, then remake a few ones which sold well into full price package games.
Fairly clever, and definitely more cost-effective than spending 10 million yen on a slice of life bishoujo game and hoping for success. It's the type of thinking outside the box that is necessary to move the bishoujo game industry forward.
Re: Decline of Bishoujo Game Industry
Er... correct me if I'm wrong, but I'm interpreting this 'doujinshi-fication' as more nukige which are barely more than pornographic event illustrations housed in a VN engine container. Maybe that's why all the writers left for the greener pastures of light novels.
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Re: Decline of Bishoujo Game Industry
Actually, I believe the ratio is still around 3/1 clean to adult. The only ones we see over in the states are adult because we are dirty people and like our smut. It's usually 3 or 4 per anime/manga/show over in Japan and South Korea.DaFool wrote:Er... correct me if I'm wrong, but I'm interpreting this 'doujinshi-fication' as more nukige which are barely more than pornographic event illustrations housed in a VN engine container. Maybe that's why all the writers left for the greener pastures of light novels.
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Re: Decline of Bishoujo Game Industry
Check the ratio of clean to adult of releases on DLsite and say that again...
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Re: Decline of Bishoujo Game Industry
That would be like judging all EVNs by looking at MangaGamer's catalog. DLSite's only a small percentage of the released games. Plus, it also hosts doujin manga and CG packs as well.papillon wrote:Check the ratio of clean to adult of releases on DLsite and say that again...
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Re: Decline of Bishoujo Game Industry
DLsite *appears* to be a fairly large percentage of commercial doujin products (I'm sure there are more that are just for free of course, but I didn't think those were relevant to this thread) - it may not actually be representative, but the main point is that it's not presenting that clean/adult ratio because of any perception that Westerners want smut.
I'm always baffled DLsite keeps their English side going and translates all those descriptions considering how few sales they make.
I'm always baffled DLsite keeps their English side going and translates all those descriptions considering how few sales they make.
Re: Decline of Bishoujo Game Industry
At least that shows that they're pretty caring toward those doujin circles that use their service ^^papillon wrote:I'm always baffled DLsite keeps their English side going and translates all those descriptions considering how few sales they make.
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Re: Decline of Bishoujo Game Industry
http://milktub.exblog.jp/19649043/
Someone would translate it later. In summary, he's really angry on pirates (especially Canada one) and decides to quit from current commercial market after released another one game then going to indies.
[edit] also, their artist, katakura shinji, announced he's going to be a freelance.
Someone would translate it later. In summary, he's really angry on pirates (especially Canada one) and decides to quit from current commercial market after released another one game then going to indies.
[edit] also, their artist, katakura shinji, announced he's going to be a freelance.
Re: Decline of Bishoujo Game Industry
according to google translate, he wants beat those canadian pirates with frozen salmon and hope that they get choked on maple syrup, is that true D: ?
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Re: Decline of Bishoujo Game Industry
Yes, I rolled my eyes at that too, but then he commented he was just making up random insults based on stereotypes (because he was so pissed off).EroBotan wrote:according to google translate, he wants beat those canadian pirates with frozen salmon and hope that they get choked on maple syrup, is that true D: ?
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Re: Decline of Bishoujo Game Industry
eh? I think that the way he insult people is actually funny and entertaining ^^.latte wrote:Yes, I rolled my eyes at that too, but then he commented he was just making up random insults based on stereotypes (because he was so pissed off).EroBotan wrote:according to google translate, he wants beat those canadian pirates with frozen salmon and hope that they get choked on maple syrup, is that true D: ?
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