dating sim embedded in Sims 2 nightlife?

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Megaman Z
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dating sim embedded in Sims 2 nightlife?

#1 Post by Megaman Z » Tue Sep 20, 2005 3:30 pm

I was just going through all the gamespy daily's that I have in my gmail account, and I came across one featuring "the Sims 2: Nightlife". I decided to read that one, and what do I see?
On creating my character (a brooding guy with dark hair, natch) I discovered the first sign that something was afoot in SimCity: before finishing up I had to select my Sim's turn-ons and turn-offs. It's possible to, for instance, be really into red hair and glasses and turned off by perfume. Of course, some truly bizarre combinations are available, like a Sim who's turned on by people with body odor who wear face paint.
appearantly there are dates in this game as well...
...As for the date itself, how it's going is represented by a little meter in the corner of the screen. You can see it climb or fall like a thermometer as you do stuff that interests you and your partner. With each level that the date meter climbs, you get "extended time," which meant that we could've been there all night. At least, we would have been, but I forgot to order our food, since I was too busy trying to tell my date dirty jokes.
(IDIOT!)

the release date, according to the article, was sept. 15 at the time. (gamefaqs reported it coming out two days earlier stateside and one day late in europe, which makes me wonder why Worms 4 is currently only available in europe). does anyone happen to have this game on their computer and wouldn't mind elaborating about the dates so that I don't end up with a "could've been better" expansion?

( article: http://pc.gamespy.com/pc/sims-2-nightlife/647173p1.html )
~Kitsune Zeta

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#2 Post by mikey » Wed Sep 21, 2005 8:16 am

For me the problem with recognizing Sims as a dating-simish game is simply that everything is done through icons and there is no dialogue. It will make for a more flexible game of course, with events like kissing in the car etc.. but somehow all this feels like watching the story and not being a part of it - the kind of sandbox gameplay. The thing that makes a DS and VN work is that personal dimension when the girls "talk" to you. Sims always was a game about "life" rather than "love".

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